public class BlockDudeMap extends java.lang.Object implements ObjectInstance
Modifier and Type | Field and Description |
---|---|
int[][] |
map |
Constructor and Description |
---|
BlockDudeMap() |
BlockDudeMap(int[][] map) |
BlockDudeMap(int w,
int h) |
Modifier and Type | Method and Description |
---|---|
java.lang.String |
className()
Returns the name of this OO-MDP object class
|
BlockDudeMap |
copy()
Returns a copy of this state suitable for creating state transitions.
|
ObjectInstance |
copyWithName(java.lang.String objectName)
Returns a copy of this
ObjectInstance with the specified name |
java.lang.Object |
get(java.lang.Object variableKey)
Returns the value for the given variable key.
|
java.lang.String |
name()
Returns the name of this object instance
|
java.lang.String |
toString() |
java.util.List<java.lang.Object> |
variableKeys()
Returns the list of state variable keys.
|
public BlockDudeMap()
public BlockDudeMap(int w, int h)
public BlockDudeMap(int[][] map)
public java.lang.String className()
ObjectInstance
className
in interface ObjectInstance
public java.lang.String name()
ObjectInstance
name
in interface ObjectInstance
public ObjectInstance copyWithName(java.lang.String objectName)
ObjectInstance
ObjectInstance
with the specified namecopyWithName
in interface ObjectInstance
objectName
- the new name for the objectpublic java.util.List<java.lang.Object> variableKeys()
State
variableKeys
in interface State
public java.lang.Object get(java.lang.Object variableKey)
State
public BlockDudeMap copy()
State
DeepCopyState
or ShallowCopyState
annotations. If it is a shallow copy, you should not *directly*
modify any fields of a copied state without copying the fields first, or it could contaminate the state from
which the copy was made. Alternatively, use the MutableState.set(Object, Object)
method to modify
ShallowCopyState
copied states,
which for ShallowCopyState
instances should perform a safe copy-on-write operation.public java.lang.String toString()
toString
in class java.lang.Object