public class GGAgent extends java.lang.Object implements ObjectInstance, MutableState
Modifier and Type | Field and Description |
---|---|
protected java.lang.String |
name |
int |
player |
int |
x |
int |
y |
Constructor and Description |
---|
GGAgent() |
GGAgent(int x,
int y,
int player,
java.lang.String name) |
Modifier and Type | Method and Description |
---|---|
java.lang.String |
className()
Returns the name of this OO-MDP object class
|
State |
copy()
Returns a copy of this state suitable for creating state transitions.
|
ObjectInstance |
copyWithName(java.lang.String objectName)
Returns a copy of this
ObjectInstance with the specified name |
java.lang.Object |
get(java.lang.Object variableKey)
Returns the value for the given variable key.
|
java.lang.String |
getName() |
java.lang.String |
name()
Returns the name of this object instance
|
MutableState |
set(java.lang.Object variableKey,
java.lang.Object value)
Sets the value for the given variable key.
|
void |
setName(java.lang.String name) |
java.lang.String |
toString() |
java.util.List<java.lang.Object> |
variableKeys()
Returns the list of state variable keys.
|
public int x
public int y
public int player
protected java.lang.String name
public GGAgent()
public GGAgent(int x, int y, int player, java.lang.String name)
public java.lang.String className()
ObjectInstance
className
in interface ObjectInstance
public java.lang.String name()
ObjectInstance
name
in interface ObjectInstance
public ObjectInstance copyWithName(java.lang.String objectName)
ObjectInstance
ObjectInstance
with the specified namecopyWithName
in interface ObjectInstance
objectName
- the new name for the objectpublic MutableState set(java.lang.Object variableKey, java.lang.Object value)
MutableState
set
in interface MutableState
variableKey
- the key identifier for the variable value to changevalue
- the variable value to which the variable should be set.public java.util.List<java.lang.Object> variableKeys()
State
variableKeys
in interface State
public java.lang.Object get(java.lang.Object variableKey)
State
public State copy()
State
DeepCopyState
or ShallowCopyState
annotations. If it is a shallow copy, you should not *directly*
modify any fields of a copied state without copying the fields first, or it could contaminate the state from
which the copy was made. Alternatively, use the MutableState.set(Object, Object)
method to modify
ShallowCopyState
copied states,
which for ShallowCopyState
instances should perform a safe copy-on-write operation.public java.lang.String toString()
toString
in class java.lang.Object
public java.lang.String getName()
public void setName(java.lang.String name)