An interface for generating agents
This interface defines the method needed to return the reward received by each agent.
An interface for generating
This abstract class defines the the shell code and interface for creating agents that can make decisions in mutli-agent stochastic game worlds.
This class specifies the type of agent an agent can be.
Provides a grounded version of a
This class specifies which action each agent took in a world.
This abstract class provides the interface and comment mechanisms for defining a stochastic game's transition dynamics.
This class is used to define Stochastic Games Domains.
An abstract class defining the interface and common mechanism for generating State objects specifically for stochastic games domains.
A single action is an action specification for individual agents in a stochastic game.
This class provides a means to have agents play against each other and synchronize all of their actions and observations.