public class GridWorldDomain.MovementAction extends SimpleAction implements FullActionModel
SimpleAction.SimpleDeterministicAction
FullActionModel.FullActionModelHelper
Modifier and Type | Field and Description |
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protected double[] |
directionProbs
Probabilities of the actual direction the agent will go
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protected int[][] |
map
The map of the world
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protected java.util.Random |
rand
Random object for sampling distribution
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actionObservers, domain, name
Constructor and Description |
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GridWorldDomain.MovementAction(java.lang.String name,
Domain domain,
double[] directions,
int[][] map)
Initializes for the given name, domain and actually direction probabilities the agent will go
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Modifier and Type | Method and Description |
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java.util.List<TransitionProbability> |
getTransitions(State s,
GroundedAction groundedAction)
Returns the transition probabilities for applying this action in the given state with the given set of parameters.
|
protected State |
performActionHelper(State s,
GroundedAction groundedAction)
This method determines what happens when an action is applied in the given state with the given parameters.
|
applicableInState, getAllApplicableGroundedActions, getAssociatedGroundedAction, isParameterized, isPrimitive
addActionObserver, clearAllActionsObservers, deterministicTransition, equals, getAllApplicableGroundedActionsFromActionList, getDomain, getGroundedAction, getName, hashCode, performAction, performInEnvironment
protected double[] directionProbs
protected java.util.Random rand
protected int[][] map
public GridWorldDomain.MovementAction(java.lang.String name, Domain domain, double[] directions, int[][] map)
name
- name of the actiondomain
- the domain of the actiondirections
- the probability for each direction (index 0,1,2,3 corresponds to north,south,east,west, respectively).map
- the map of the worldprotected State performActionHelper(State s, GroundedAction groundedAction)
Action
Action.performAction(burlap.oomdp.core.states.State, GroundedAction)
first copies the input state to pass
to this helper method. The resulting state (which may be s) should then be returned.performActionHelper
in class Action
s
- the state to perform the action ongroundedAction
- the GroundedAction
specifying the parameters to usepublic java.util.List<TransitionProbability> getTransitions(State s, GroundedAction groundedAction)
FullActionModel
TransitionProbability
objects. The list
is only required to contain transitions with non-zero probability.getTransitions
in interface FullActionModel
s
- the state from which the transition probabilities when applying this action will be returned.groundedAction
- the GroundedAction
specifying the parameters to use