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J

ja - Variable in class burlap.behavior.stochasticgame.mavaluefunction.JAQValue
 
ja - Variable in class burlap.behavior.stochasticgame.mavaluefunction.MAValueFunctionPlanner.JointActionTransitions
 
jam - Variable in class burlap.oomdp.stochasticgames.explorers.SGTerminalExplorer
 
jam - Variable in class burlap.oomdp.stochasticgames.SGDomain
The joint action model of the domain
JAQValue - Class in burlap.behavior.stochasticgame.mavaluefunction
Class for storing Q-value informartion for a joint action.
JAQValue(State, JointAction, double) - Constructor for class burlap.behavior.stochasticgame.mavaluefunction.JAQValue
 
JointAction - Class in burlap.oomdp.stochasticgames
This class specifies which action each agent took in a world.
JointAction() - Constructor for class burlap.oomdp.stochasticgames.JointAction
 
JointAction(List<GroundedSingleAction>) - Constructor for class burlap.oomdp.stochasticgames.JointAction
Adds all GroundedSingleAction objects in a list to this joint action.
jointActionModel - Variable in class burlap.behavior.stochasticgame.agents.mavf.MAVFPlannerFactory.MAVIPlannerFactory
The joint action model to use in planning.
jointActionModel - Variable in class burlap.behavior.stochasticgame.mavaluefunction.MAValueFunctionPlanner
The joint action model to use in planning.
JointActionModel - Class in burlap.oomdp.stochasticgames
This abstract class provides the interface and comment mechanisms for defining a stochastic game's transition dynamics.
JointActionModel() - Constructor for class burlap.oomdp.stochasticgames.JointActionModel
 
jointActionProbabilities(double[], double[]) - Static method in class burlap.behavior.stochasticgame.solvers.GeneralBimatrixSolverTools
Computes the joint action probabilities accroding to each player's strategy and returns it as a matrix.
jointActions - Variable in class burlap.behavior.stochasticgame.GameAnalysis
The sequence of joint actions
jointIndex(int, int, int) - Static method in class burlap.behavior.stochasticgame.solvers.CorrelatedEquilibriumSolver
Returns the 1D array index for a given row and column of a matrix with the given number of columns.
JointPolicy - Class in burlap.behavior.stochasticgame
An abstract Policy object for defining a stochastic games joint policy; that is, a policy over joint actions taken by all agents in the world.
JointPolicy() - Constructor for class burlap.behavior.stochasticgame.JointPolicy
 
jointPolicy - Variable in class burlap.behavior.stochasticgame.PolicyFromJointPolicy
The underlying joint policy from which actions are selected.
jointReward - Variable in class burlap.behavior.stochasticgame.agents.mavf.MAVFPlannerFactory.MAVIPlannerFactory
The joint reward function
jointReward - Variable in class burlap.behavior.stochasticgame.mavaluefunction.MAValueFunctionPlanner
The joint reward function
JointReward - Interface in burlap.oomdp.stochasticgames
This interface defines the method needed to return the reward received by each agent.
jointRewardModel - Variable in class burlap.oomdp.stochasticgames.tournament.common.ConstantWorldGenerator
 
jointRewardModel - Variable in class burlap.oomdp.stochasticgames.World
 
jointRewards - Variable in class burlap.behavior.stochasticgame.GameAnalysis
The sequence of joint rewards
joinWorld(World, AgentType) - Method in class burlap.behavior.stochasticgame.agents.maql.MultiAgentQLearning
 
joinWorld(World, AgentType) - Method in class burlap.behavior.stochasticgame.agents.mavf.MultiAgentVFPlanningAgent
 
joinWorld(World, AgentType) - Method in class burlap.oomdp.stochasticgames.Agent
Causes this agent instance to join a world.
jrs - Variable in class burlap.behavior.stochasticgame.mavaluefunction.MAValueFunctionPlanner.JointActionTransitions
 
JSONPreparedToState(List<Map<String, Object>>) - Method in class burlap.oomdp.auxiliary.common.StateJSONParser
Takes a JSON prepared datastructure representation of a state and turns it into an actual state object.
justActionString() - Method in class burlap.oomdp.stochasticgames.GroundedSingleAction
Returns a string specifying the action name and parameters used in this GroundedSingleAction.
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