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O

o - Variable in class burlap.mdp.singleagent.environment.EnvironmentOutcome
The previous environment observation (as a State when the action was taken.
object(String) - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeState
 
object(String) - Method in class burlap.domain.singleagent.blocksworld.BlocksWorldState
 
object(String) - Method in class burlap.domain.singleagent.frostbite.state.FrostbiteState
 
object(String) - Method in class burlap.domain.singleagent.gridworld.state.GridWorldState
 
object(String) - Method in class burlap.domain.singleagent.lunarlander.state.LLState
 
object(String) - Method in class burlap.mdp.core.oo.state.generic.GenericOOState
 
object(String) - Method in interface burlap.mdp.core.oo.state.OOState
Returns the object in this state with the name oname
objectClassesPresent(OOState) - Static method in class burlap.mdp.core.oo.state.OOStateUtilities
Returns the set of object classes that have instantiated ObjectInstances in the input state.
objectClassOrder - Variable in class burlap.behavior.functionapproximation.dense.ConcatenatedObjectFeatures
The order of object classes to follow when concatenating objects into a single state feature vector.
objectClassPainterList - Variable in class burlap.visualizer.OOStatePainter
Ordered list of painters for each object class
objectIdentifierIndependent() - Method in class burlap.statehashing.simple.SimpleHashableStateFactory
 
objectIndexWithName(List<T>, String) - Static method in class burlap.mdp.core.oo.state.OOStateUtilities
Returns the index of an ObjectInstance with the given name in a list
ObjectInstance - Interface in burlap.mdp.core.oo.state
A State extension for objects that are OO-MDP objects of an OOState
objectInstanceToString(ObjectInstance) - Static method in class burlap.mdp.core.oo.state.OOStateUtilities
A common approach for turning an ObjectInstance into a string representation.
objective - Variable in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.CorrelatedEquilibrium
 
objectiveRF - Variable in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.diffvinit.DiffVFRF
 
objectiveType - Variable in class burlap.behavior.stochasticgames.madynamicprogramming.backupOperators.CorrelatedQ
The correlated equilibrium objective to be solved.
objectiveType - Variable in class burlap.behavior.stochasticgames.madynamicprogramming.policies.ECorrelatedQJointPolicy
The correlated Q objective type being solved
ObjectPainter - Interface in burlap.visualizer
And interface for defining painters that can render object instances to a graphics context.
ObjectPainterAndClassNamePair(String, ObjectPainter) - Constructor for class burlap.visualizer.OOStatePainter.ObjectPainterAndClassNamePair
 
ObjectParameterizedAction - Interface in burlap.mdp.core.oo
An interface extension to the Action interface for actions whose parameters included references to OO-MDP ObjectInstances.
ObjectParameterizedActionType - Class in burlap.mdp.singleagent.oo
An action type for ObjectParameterizedAction, that is, an action that is parameterized to objects in an OOState that belong to certain OO-MDP classes.
ObjectParameterizedActionType(String, String[]) - Constructor for class burlap.mdp.singleagent.oo.ObjectParameterizedActionType
Initializes the action with the name of the action
ObjectParameterizedActionType(String, String[], String[]) - Constructor for class burlap.mdp.singleagent.oo.ObjectParameterizedActionType
Initializes the action with the name of the action type, the parameters it takes, and the parameter order groups.
ObjectParameterizedActionType.SAObjectParameterizedAction - Class in burlap.mdp.singleagent.oo
An Action that has parameters specifying the name of ObjectInstances to which it is applied.
objects() - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeState
 
objects() - Method in class burlap.domain.singleagent.blocksworld.BlocksWorldState
 
objects() - Method in class burlap.domain.singleagent.frostbite.state.FrostbiteState
 
objects() - Method in class burlap.domain.singleagent.gridworld.state.GridWorldState
 
objects() - Method in class burlap.domain.singleagent.lunarlander.state.LLState
 
objects() - Method in class burlap.mdp.core.oo.state.generic.GenericOOState
 
objects() - Method in interface burlap.mdp.core.oo.state.OOState
Returns the list of object instances in this state.
objectsByClass - Variable in class burlap.mdp.core.oo.state.generic.GenericOOState
 
objectsByClass(OOState) - Static method in class burlap.mdp.core.oo.state.OOStateUtilities
Returns a list of list of ObjectInstances where the objects are organized by their class.
objectsMap - Variable in class burlap.mdp.core.oo.state.generic.GenericOOState
 
objectsOfClass(String) - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeState
 
objectsOfClass(String) - Method in class burlap.domain.singleagent.blocksworld.BlocksWorldState
 
objectsOfClass(String) - Method in class burlap.domain.singleagent.frostbite.state.FrostbiteState
 
objectsOfClass(String) - Method in class burlap.domain.singleagent.gridworld.state.GridWorldState
 
objectsOfClass(String) - Method in class burlap.domain.singleagent.lunarlander.state.LLState
 
objectsOfClass(String) - Method in class burlap.mdp.core.oo.state.generic.GenericOOState
 
objectsOfClass(String) - Method in interface burlap.mdp.core.oo.state.OOState
Returns all objects that belong to the object class named oclass
objectVectorGenerators - Variable in class burlap.behavior.functionapproximation.dense.ConcatenatedObjectFeatures
The DenseStateFeatures to use for each object class
objectWithName(List<T>, String) - Static method in class burlap.mdp.core.oo.state.OOStateUtilities
Returns the ObjectInstance with the given name
obName - Variable in class burlap.mdp.core.oo.state.OOVariableKey
The name of the OOState object.
obs - Variable in class burlap.behavior.singleagent.interfaces.rlglue.RLGlueState
 
observation - Variable in class burlap.mdp.singleagent.pomdp.observations.ObservationProbability
The observation represented with a State object.
ObservationCommand - Class in burlap.shell.command.env
A ShellCommand printing the current observation in the Environment Use the -h option for help information.
ObservationCommand() - Constructor for class burlap.shell.command.env.ObservationCommand
 
ObservationFunction - Interface in burlap.mdp.singleagent.pomdp.observations
Defines the observation function and observations associated with a POMDP domain (PODomain).
observationLeft() - Method in class burlap.domain.singleagent.pomdp.tiger.TigerObservations
Returns the observation of hearing the tiger behind the left door
observationNothing() - Method in class burlap.domain.singleagent.pomdp.tiger.TigerObservations
Returns the observation of hearing nothing; occurs when the do nothing action is selected
ObservationProbability - Class in burlap.mdp.singleagent.pomdp.observations
A class for associating a probability with an observation.
ObservationProbability(State, double) - Constructor for class burlap.mdp.singleagent.pomdp.observations.ObservationProbability
Initializes.
observationReset() - Method in class burlap.domain.singleagent.pomdp.tiger.TigerObservations
Returns the observation of approaching a new pair of doors
observationRight() - Method in class burlap.domain.singleagent.pomdp.tiger.TigerObservations
Returns the observation of hearing the tiger behind the right door
ObservationUtilities - Class in burlap.mdp.singleagent.pomdp.observations
Helper methods for defining ObservationFunction and DiscreteObservationFunction objects.
ObservationUtilities() - Constructor for class burlap.mdp.singleagent.pomdp.observations.ObservationUtilities
 
observe(State, JointAction, double[], State) - Method in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
 
observe(State, JointAction, double[], State) - Method in class burlap.mdp.stochasticgames.common.VisualWorldObserver
 
observe(State, JointAction, double[], State) - Method in interface burlap.mdp.stochasticgames.world.WorldObserver
This method is called whenever an interaction in the world occurs.
observe(State, JointAction, double[], State) - Method in class burlap.shell.visual.SGVisualExplorer
 
observeCommand(BurlapShell, ShellObserver.ShellCommandEvent) - Method in interface burlap.shell.ShellObserver
Received whenever a ShellCommand completes execution.
observeCommand(BurlapShell, ShellObserver.ShellCommandEvent) - Method in class burlap.shell.visual.SGVisualExplorer
 
observeCommand(BurlapShell, ShellObserver.ShellCommandEvent) - Method in class burlap.shell.visual.VisualExplorer
 
observedStates - Variable in class burlap.behavior.singleagent.learning.modellearning.modelplanners.VIModelLearningPlanner
States the agent has observed during learning.
observeEnvironmentActionInitiation(State, Action) - Method in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
 
observeEnvironmentActionInitiation(State, Action) - Method in class burlap.mdp.singleagent.common.VisualActionObserver
 
observeEnvironmentActionInitiation(State, Action) - Method in interface burlap.mdp.singleagent.environment.extensions.EnvironmentObserver
This method is called when an Environment receives an action to execute, but before the Environment has completed execution.
observeEnvironmentActionInitiation(State, Action) - Method in class burlap.shell.command.env.EpisodeRecordingCommands
 
observeEnvironmentInteraction(EnvironmentOutcome) - Method in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
 
observeEnvironmentInteraction(EnvironmentOutcome) - Method in class burlap.mdp.singleagent.common.VisualActionObserver
 
observeEnvironmentInteraction(EnvironmentOutcome) - Method in interface burlap.mdp.singleagent.environment.extensions.EnvironmentObserver
This method is called every time an Environment is interacted with.
observeEnvironmentInteraction(EnvironmentOutcome) - Method in class burlap.shell.command.env.EpisodeRecordingCommands
 
observeEnvironmentReset(Environment) - Method in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
 
observeEnvironmentReset(Environment) - Method in class burlap.mdp.singleagent.common.VisualActionObserver
 
observeEnvironmentReset(Environment) - Method in interface burlap.mdp.singleagent.environment.extensions.EnvironmentObserver
This method is called every time an Environment is reset (has the Environment.resetEnvironment() method called).
observeEnvironmentReset(Environment) - Method in class burlap.shell.command.env.EpisodeRecordingCommands
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.behavior.stochasticgames.agents.interfacing.singleagent.LearningAgentToSGAgentInterface
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.behavior.stochasticgames.agents.madp.MultiAgentDPPlanningAgent
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.behavior.stochasticgames.agents.maql.MultiAgentQLearning
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.behavior.stochasticgames.agents.naiveq.history.SGQWActionHistory
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.behavior.stochasticgames.agents.naiveq.SGNaiveQLAgent
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.behavior.stochasticgames.agents.RandomSGAgent
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.behavior.stochasticgames.agents.SetStrategySGAgent
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.repeatedsinglestage.GrimTrigger
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.repeatedsinglestage.TitForTat
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.EquilibriumPlayingSGAgent
 
observeOutcome(State, JointAction, double[], State, boolean) - Method in interface burlap.mdp.stochasticgames.agent.SGAgent
This method is called by the world when every agent in the world has taken their action.
observeOutcome(State, JointAction, double[], State, boolean) - Method in class burlap.shell.command.world.ManualAgentsCommands.ManualSGAgent
 
observers - Variable in class burlap.mdp.singleagent.environment.extensions.EnvironmentServer
The EnvironmentObserver objects that will be notified of Environment events.
observers() - Method in class burlap.mdp.singleagent.environment.extensions.EnvironmentServer
Returns all EnvironmentObservers registered with this server.
observers() - Method in interface burlap.mdp.singleagent.environment.extensions.EnvironmentServerInterface
Returns all EnvironmentObservers registered with this server.
observers - Variable in class burlap.mdp.singleagent.environment.SimulatedEnvironment
The EnvironmentObserver objects that will be notified of Environment events.
observers() - Method in class burlap.mdp.singleagent.environment.SimulatedEnvironment
 
observers - Variable in class burlap.shell.BurlapShell
 
obsevationFunction - Variable in class burlap.mdp.singleagent.pomdp.PODomain
The observation function
ObstaclePainter(LunarLanderDomain.LLPhysicsParams) - Constructor for class burlap.domain.singleagent.lunarlander.LLVisualizer.ObstaclePainter
 
obstacles - Variable in class burlap.domain.singleagent.lunarlander.state.LLState
 
obVarKey - Variable in class burlap.mdp.core.oo.state.OOVariableKey
The variable key of the OOState object.
offscreen - Variable in class burlap.visualizer.MultiLayerRenderer
Offscreen image to render to first
offset - Variable in class burlap.behavior.functionapproximation.sparse.tilecoding.Tiling
The offset along each dimenision in the tiling
on - Variable in class burlap.domain.singleagent.blocksworld.BlocksWorldBlock
 
OnBlockPF(String) - Constructor for class burlap.domain.singleagent.blocksworld.BlocksWorld.OnBlockPF
 
oneStepBellmanPlanner - Variable in class burlap.behavior.singleagent.learnfromdemo.RewardValueProjection
 
onGround - Variable in class burlap.domain.singleagent.lunarlander.LunarLanderRF
 
OnIcePF(String, int, int) - Constructor for class burlap.domain.singleagent.frostbite.FrostbiteDomain.OnIcePF
 
onPad - Variable in class burlap.domain.singleagent.lunarlander.LunarLanderRF
 
OnPadPF(String) - Constructor for class burlap.domain.singleagent.lunarlander.LunarLanderDomain.OnPadPF
Initializes to be evaluated on an agent object and landing pad object.
OnPlatformPF(String, int, int) - Constructor for class burlap.domain.singleagent.frostbite.FrostbiteDomain.OnPlatformPF
 
onTable() - Method in class burlap.domain.singleagent.blocksworld.BlocksWorldBlock
 
OnTablePF(String) - Constructor for class burlap.domain.singleagent.blocksworld.BlocksWorld.OnTablePF
 
OODomain - Interface in burlap.mdp.core.oo
A Domain for OO-MDP problems.
OODomain.Helper - Class in burlap.mdp.core.oo
 
OOSADomain - Class in burlap.mdp.singleagent.oo
An OODomain for SADomain instances.
OOSADomain() - Constructor for class burlap.mdp.singleagent.oo.OOSADomain
 
OOSGDomain - Class in burlap.mdp.stochasticgames.oo
 
OOSGDomain() - Constructor for class burlap.mdp.stochasticgames.oo.OOSGDomain
 
OOState - Interface in burlap.mdp.core.oo.state
This interface provides common methods for working with states that are represented with the the OO-MDP paradigm in which states are a collection of objects.
OOStateGridder - Class in burlap.behavior.singleagent.auxiliary.gridset
This class is used to generate a set of continuous states that are spaced over grid points that are factored as and OO-MDP using OOState.
OOStateGridder() - Constructor for class burlap.behavior.singleagent.auxiliary.gridset.OOStateGridder
 
OOStatePainter - Class in burlap.visualizer
A StatePainter for painting OOState instances.
OOStatePainter() - Constructor for class burlap.visualizer.OOStatePainter
 
OOStatePainter.ObjectPainterAndClassNamePair - Class in burlap.visualizer
A pair of the name of an object class to paint, and the ObjectPainter to use to paint it.
ooStatesEqual(OOState, OOState) - Method in class burlap.statehashing.masked.IDMaskedHashableState
 
ooStatesEqual(OOState, OOState) - Method in class burlap.statehashing.masked.IIMaskedHashableState
 
ooStatesEqual(OOState, OOState) - Method in class burlap.statehashing.maskeddiscretized.IDDiscMaskedHashableState
 
ooStatesEqual(OOState, OOState) - Method in class burlap.statehashing.maskeddiscretized.IIDiscMaskedHashableState
 
ooStatesEqual(OOState, OOState) - Method in class burlap.statehashing.simple.IDSimpleHashableState
 
ooStatesEqual(OOState, OOState) - Method in class burlap.statehashing.simple.IISimpleHashableState
 
ooStateToString(OOState) - Static method in class burlap.mdp.core.oo.state.OOStateUtilities
A common approach for turning an OOState into a string representation.
OOStateUtilities - Class in burlap.mdp.core.oo.state
A class with various static utility methods for working with OOState instances.
OOVariableKey - Class in burlap.mdp.core.oo.state
A tuple for referring to the variable of a specific OOState object.
OOVariableKey() - Constructor for class burlap.mdp.core.oo.state.OOVariableKey
 
OOVariableKey(String) - Constructor for class burlap.mdp.core.oo.state.OOVariableKey
Initializes when the key is specified in a string form.
OOVariableKey(String, Object) - Constructor for class burlap.mdp.core.oo.state.OOVariableKey
Initializes
op - Variable in class burlap.mdp.singleagent.environment.EnvironmentOutcome
The next environment observation (as a State) following the action's execution.
operator - Variable in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.DifferentiableSparseSampling
 
operator - Variable in class burlap.behavior.singleagent.planning.stochastic.DynamicProgramming
 
operator - Variable in class burlap.behavior.singleagent.planning.stochastic.sparsesampling.SparseSampling
The operator used for back ups.
opponentCoop - Variable in class burlap.behavior.stochasticgames.agents.twoplayer.repeatedsinglestage.TitForTat
The opponent's cooperate action
opponentCoop - Variable in class burlap.behavior.stochasticgames.agents.twoplayer.repeatedsinglestage.TitForTat.TitForTatAgentFactory
The opponent's cooperate action
opponentDefect - Variable in class burlap.behavior.stochasticgames.agents.twoplayer.repeatedsinglestage.GrimTrigger.GrimTriggerAgentFactory
The opponent's defect action
opponentDefect - Variable in class burlap.behavior.stochasticgames.agents.twoplayer.repeatedsinglestage.GrimTrigger
The opponent's defect action
opponentDefect - Variable in class burlap.behavior.stochasticgames.agents.twoplayer.repeatedsinglestage.TitForTat
The opponent's defect action
opponentDefect - Variable in class burlap.behavior.stochasticgames.agents.twoplayer.repeatedsinglestage.TitForTat.TitForTatAgentFactory
The opponent's defect action
opponentNum() - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.EquilibriumPlayingSGAgent
 
Option - Interface in burlap.behavior.singleagent.options
An interface for Options [1] that extends the Action interface.
Option.Helper - Class in burlap.behavior.singleagent.options
 
OptionScanNode() - Constructor for class burlap.behavior.singleagent.options.model.BFSMarkovOptionModel.OptionScanNode
 
OptionScanNode(State) - Constructor for class burlap.behavior.singleagent.options.model.BFSMarkovOptionModel.OptionScanNode
 
OptionScanNode(BFSMarkovOptionModel.OptionScanNode, State, double, double) - Constructor for class burlap.behavior.singleagent.options.model.BFSMarkovOptionModel.OptionScanNode
Initializes.
optionsFirst - Variable in class burlap.behavior.singleagent.planning.deterministic.uninformed.dfs.DFS
Whether to explore paths generated by options first
OptionType - Class in burlap.behavior.singleagent.options
An ActionType for generating a specific unparameterized option.
OptionType(Option) - Constructor for class burlap.behavior.singleagent.options.OptionType
 
order - Variable in class burlap.behavior.functionapproximation.dense.fourier.FourierBasis
The order of the Fourier basis functions.
originalLandmarkValues - Variable in class burlap.behavior.singleagent.auxiliary.valuefunctionvis.common.LandmarkColorBlendInterpolation
The original set landmark values set before any rescaling was performed.
os - Variable in class burlap.shell.BurlapShell
 
otherNum - Variable in class burlap.behavior.stochasticgames.agents.twoplayer.repeatedsinglestage.TitForTat
 
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