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C

c - Variable in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.DifferentiableSparseSampling
The number of transition dynamics samples (for the root if depth-variable C is used)
c - Variable in class burlap.behavior.singleagent.planning.stochastic.sparsesampling.SparseSampling
The number of transition dynamics samples (for the root if depth-variable C is used)
c(int, String) - Static method in class burlap.debugtools.DPrint
A print command for the given debug code.
cachedExpectations - Variable in class burlap.behavior.singleagent.options.model.BFSMarkovOptionModel.CachedModel
The cached transition probabilities from each initiation state
CachedModel() - Constructor for class burlap.behavior.singleagent.options.model.BFSMarkovOptionModel.CachedModel
 
cachedModels - Variable in class burlap.behavior.singleagent.options.model.BFSMarkovOptionModel
 
CachedPolicy - Class in burlap.behavior.policy
This class can be used to lazily cache the policy of a source policy.
CachedPolicy(HashableStateFactory, EnumerablePolicy) - Constructor for class burlap.behavior.policy.CachedPolicy
Initializes
CachedPolicy(HashableStateFactory, EnumerablePolicy, int) - Constructor for class burlap.behavior.policy.CachedPolicy
Initializes
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.AddStateObjectCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.EpisodeRecordingCommands.EpisodeBrowserCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.EpisodeRecordingCommands.RecordCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.ExecuteActionCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.IsTerminalCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.ListActionsCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.ListPropFunctions
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.ObservationCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.RemoveStateObjectCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.ResetEnvCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.RewardCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.env.SetVarCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.reserved.AliasCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.reserved.AliasesCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.reserved.CommandsCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.reserved.HelpCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.reserved.QuitCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in interface burlap.shell.command.ShellCommand
Executes this command.
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.AddStateObjectSGCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.GameCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.GenerateStateCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.IsTerminalSGCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.JointActionCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.LastJointActionCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.ManualAgentsCommands.ListManualAgents
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.ManualAgentsCommands.LSManualAgentActionsCommands
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.ManualAgentsCommands.RegisterAgentCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.ManualAgentsCommands.SetAgentAction
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.RemoveStateObjectSGCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.RewardsCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.SetVarSGCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.command.world.WorldObservationCommand
 
call(BurlapShell, String, Scanner, PrintStream) - Method in class burlap.shell.visual.VisualExplorer.LivePollCommand
 
cartFriction - Variable in class burlap.domain.singleagent.cartpole.CartPoleDomain.CPPhysicsParams
The friction between the cart and ground
cartMass - Variable in class burlap.domain.singleagent.cartpole.CartPoleDomain.CPPhysicsParams
The mass of the cart.
cartMass - Variable in class burlap.domain.singleagent.cartpole.InvertedPendulum.IPPhysicsParams
The mass of the cart.
CartPoleDomain - Class in burlap.domain.singleagent.cartpole
The classic cart pole balancing problem as described by Barto, Sutton, and Anderson [2] with correct mechanics as described by Florian [1].
CartPoleDomain() - Constructor for class burlap.domain.singleagent.cartpole.CartPoleDomain
 
CartPoleDomain.CartPoleRewardFunction - Class in burlap.domain.singleagent.cartpole
A default reward function for this task.
CartPoleDomain.CartPoleTerminalFunction - Class in burlap.domain.singleagent.cartpole
A default terminal function for this domain.
CartPoleDomain.CPPhysicsParams - Class in burlap.domain.singleagent.cartpole
 
CartPoleFullState - Class in burlap.domain.singleagent.cartpole.states
 
CartPoleFullState() - Constructor for class burlap.domain.singleagent.cartpole.states.CartPoleFullState
 
CartPoleFullState(double, double, double, double, double) - Constructor for class burlap.domain.singleagent.cartpole.states.CartPoleFullState
 
CartPolePainter() - Constructor for class burlap.domain.singleagent.cartpole.CartPoleVisualizer.CartPolePainter
 
CartPoleRewardFunction() - Constructor for class burlap.domain.singleagent.cartpole.CartPoleDomain.CartPoleRewardFunction
Initializes with max pole angle threshold of 12 degrees (about 0.2 radians)
CartPoleRewardFunction(double) - Constructor for class burlap.domain.singleagent.cartpole.CartPoleDomain.CartPoleRewardFunction
Initializes with a max pole angle as specified in radians
CartPoleState - Class in burlap.domain.singleagent.cartpole.states
 
CartPoleState() - Constructor for class burlap.domain.singleagent.cartpole.states.CartPoleState
 
CartPoleState(double, double, double, double) - Constructor for class burlap.domain.singleagent.cartpole.states.CartPoleState
 
CartPoleTerminalFunction() - Constructor for class burlap.domain.singleagent.cartpole.CartPoleDomain.CartPoleTerminalFunction
Initializes with default max angle of 12 degrees (about 0.2 radians)
CartPoleTerminalFunction(double) - Constructor for class burlap.domain.singleagent.cartpole.CartPoleDomain.CartPoleTerminalFunction
Initializes with a max pole angle as specified in radians
CartPoleVisualizer - Class in burlap.domain.singleagent.cartpole
Class for returning cart pole visualizer objects.
CartPoleVisualizer.CartPolePainter - Class in burlap.domain.singleagent.cartpole
An object painter for the cart pole object.
CellPainter(Color, int[][]) - Constructor for class burlap.domain.singleagent.gridworld.GridWorldVisualizer.CellPainter
Initializes painter for a rectangle shape cell
CellPainter(int, Color, int[][]) - Constructor for class burlap.domain.singleagent.gridworld.GridWorldVisualizer.CellPainter
Initializes painter with filling the cell with the given shape
cellWidth() - Method in class burlap.behavior.singleagent.auxiliary.gridset.VariableGridSpec
Returns the width of a grid cell along this attribute.
centeredState - Variable in class burlap.behavior.functionapproximation.dense.rbf.RBF
The center state of the RBF unit.
cerAvgSeries - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.AgentDatasets
All trial's average cumulative reward per episode series data
cerAvgSeries - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.AgentDatasets
All trial's average cumulative reward per episode series data
cf(int, String, Object...) - Static method in class burlap.debugtools.DPrint
A printf command for the given debug code.
changeWeight(T, double) - Method in class burlap.datastructures.StochasticTree
Changes the weight of the given element.
cHeight - Variable in class burlap.behavior.singleagent.auxiliary.EpisodeSequenceVisualizer
 
cHeight - Variable in class burlap.behavior.singleagent.auxiliary.valuefunctionvis.ValueFunctionVisualizerGUI
Visualizer canvas height
cHeight - Variable in class burlap.behavior.stochasticgames.auxiliary.GameSequenceVisualizer
 
cHeight - Variable in class burlap.mdp.singleagent.common.VisualActionObserver
The height of the painter
cHeight - Variable in class burlap.mdp.stochasticgames.common.VisualWorldObserver
The height of the painter
cHeight - Variable in class burlap.shell.visual.SGVisualExplorer
 
cHeight - Variable in class burlap.shell.visual.VisualExplorer
 
cl(int, String) - Static method in class burlap.debugtools.DPrint
A print line command for the given debug code.
CLASS_AGENT - Static variable in class burlap.domain.singleagent.blockdude.BlockDude
Name for the agent OO-MDP class
CLASS_AGENT - Static variable in class burlap.domain.singleagent.frostbite.FrostbiteDomain
Constant for the name of the agent OO-MDP class
CLASS_AGENT - Static variable in class burlap.domain.singleagent.gridworld.GridWorldDomain
Constant OO-MDP class name for agent
CLASS_AGENT - Static variable in class burlap.domain.singleagent.lunarlander.LunarLanderDomain
Constant for the name of the agent OO-MDP class
CLASS_AGENT - Static variable in class burlap.domain.stochasticgames.gridgame.GridGame
A constant for the name of the agent class.
CLASS_BLOCK - Static variable in class burlap.domain.singleagent.blockdude.BlockDude
Name for the block OO-MDP class
CLASS_BLOCK - Static variable in class burlap.domain.singleagent.blocksworld.BlocksWorld
Constant for the name of the block class.
CLASS_DIM_H_WALL - Static variable in class burlap.domain.stochasticgames.gridgame.GridGame
A constant for the name of the horizontal wall class.
CLASS_DIM_V_WALL - Static variable in class burlap.domain.stochasticgames.gridgame.GridGame
A constant for the name of the vertical wall class.
CLASS_EXIT - Static variable in class burlap.domain.singleagent.blockdude.BlockDude
Name for the exit OO-MDP class
CLASS_GOAL - Static variable in class burlap.domain.stochasticgames.gridgame.GridGame
A constant for the name of the goal class.
CLASS_IGLOO - Static variable in class burlap.domain.singleagent.frostbite.FrostbiteDomain
Constant for the name of the igloo OO-MDP class
CLASS_LOCATION - Static variable in class burlap.domain.singleagent.gridworld.GridWorldDomain
Constant OO-MDP class name for a location
CLASS_MAP - Static variable in class burlap.domain.singleagent.blockdude.BlockDude
Name for the bricks OO-MDP class
CLASS_OBSTACLE - Static variable in class burlap.domain.singleagent.lunarlander.LunarLanderDomain
Constant for the name of the obstacle OO-MDP class
CLASS_PAD - Static variable in class burlap.domain.singleagent.lunarlander.LunarLanderDomain
Constant for the name of the goal landing pad OO-MDP class
CLASS_PLATFORM - Static variable in class burlap.domain.singleagent.frostbite.FrostbiteDomain
Constant for the name of the obstacle OO-MDP class
classesToGrid - Variable in class burlap.behavior.singleagent.auxiliary.gridset.OOStateGridder
 
ClassicMCTF() - Constructor for class burlap.domain.singleagent.mountaincar.MountainCar.ClassicMCTF
Sets terminal states to be those that are >= the maximum position in the world.
ClassicMCTF(double) - Constructor for class burlap.domain.singleagent.mountaincar.MountainCar.ClassicMCTF
Sets terminal states to be those >= the given threshold.
className() - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeAgent
 
className - Variable in class burlap.domain.singleagent.blockdude.state.BlockDudeCell
 
className() - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeCell
 
className() - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeMap
 
className() - Method in class burlap.domain.singleagent.blocksworld.BlocksWorldBlock
 
className() - Method in class burlap.domain.singleagent.frostbite.state.FrostbiteAgent
 
className() - Method in class burlap.domain.singleagent.frostbite.state.FrostbiteIgloo
 
className() - Method in class burlap.domain.singleagent.frostbite.state.FrostbitePlatform
 
className() - Method in class burlap.domain.singleagent.gridworld.state.GridAgent
 
className() - Method in class burlap.domain.singleagent.gridworld.state.GridLocation
 
className() - Method in class burlap.domain.singleagent.lunarlander.state.LLAgent
 
className() - Method in class burlap.domain.singleagent.lunarlander.state.LLBlock.LLObstacle
 
className() - Method in class burlap.domain.singleagent.lunarlander.state.LLBlock.LLPad
 
className() - Method in class burlap.domain.stochasticgames.gridgame.state.GGAgent
 
className() - Method in class burlap.domain.stochasticgames.gridgame.state.GGGoal
 
className() - Method in class burlap.domain.stochasticgames.gridgame.state.GGWall.GGHorizontalWall
 
className() - Method in class burlap.domain.stochasticgames.gridgame.state.GGWall.GGVerticalWall
 
className() - Method in interface burlap.mdp.core.oo.state.ObjectInstance
Returns the name of this OO-MDP object class
clear() - Method in class burlap.behavior.singleagent.learning.lspi.SARSData
Clears this dataset of all elements.
clear - Variable in class burlap.domain.singleagent.blocksworld.BlocksWorldBlock
 
clearActions() - Method in class burlap.behavior.policy.RandomPolicy
Clears the action list used in action selection.
clearActionTypes() - Method in class burlap.mdp.singleagent.SADomain
Clears all ActionTypes specified for this domain.
clearAllAttributeMasks() - Method in class burlap.statehashing.masked.MaskedConfig
Clears all state variable masks.
clearAllAttributeMasks() - Method in class burlap.statehashing.masked.MaskedHashableStateFactory
Clears all state variable masks.
clearAllObjectClassMasks() - Method in class burlap.statehashing.masked.MaskedConfig
Clears all object class masks.
clearAllObjectClassMasks() - Method in class burlap.statehashing.masked.MaskedHashableStateFactory
Clears all object class masks.
clearAllObservers() - Method in class burlap.mdp.singleagent.environment.extensions.EnvironmentServer
Clears all EnvironmentObservers from this server.
clearAllObservers() - Method in interface burlap.mdp.singleagent.environment.extensions.EnvironmentServerInterface
Clears all EnvironmentObservers from this server.
clearAllObservers() - Method in class burlap.mdp.singleagent.environment.SimulatedEnvironment
 
clearAllWorldObserver() - Method in class burlap.mdp.stochasticgames.world.World
Clears all world observers from this world.
clearLocationOfWalls(int, int) - Method in class burlap.domain.singleagent.gridworld.GridWorldDomain
Removes any obstacles or walls at the specified location.
clearNonAverages() - Method in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.AgentDatasets
clears all the series data for the most recent trial.
clearNonAverages() - Method in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.AgentDatasets
clears all the series data for the most recent trial.
ClearPF(String) - Constructor for class burlap.domain.singleagent.blocksworld.BlocksWorld.ClearPF
 
clearRenderedStateAction() - Method in class burlap.visualizer.StateActionRenderLayer
Sets the State and Action to render to null, which will prevent calls to the method StateActionRenderLayer.renderStateAction(java.awt.Graphics2D, State, Action, float, float) to be made.
clearStateActionTransitions(int, int) - Method in class burlap.domain.singleagent.graphdefined.GraphDefinedDomain
Clears all (stochastic) edges for a given state-action pair.
clearStateTransitionsFrom(int) - Method in class burlap.domain.singleagent.graphdefined.GraphDefinedDomain
Clears all transitions from a given state node
clone() - Method in class burlap.mdp.core.oo.propositional.GroundedProp
 
clusterPriors - Variable in class burlap.behavior.singleagent.learnfromdemo.mlirl.MultipleIntentionsMLIRL
The prior probabilities on each cluster.
clusterRequests - Variable in class burlap.behavior.singleagent.learnfromdemo.mlirl.MultipleIntentionsMLIRL
The invididual MLIRLRequest objects for each behavior cluster.
CoCoQ - Class in burlap.behavior.stochasticgames.madynamicprogramming.backupOperators
The CoCoQ backup operator for sequential stochastic games [1].
CoCoQ() - Constructor for class burlap.behavior.stochasticgames.madynamicprogramming.backupOperators.CoCoQ
 
CoCoQLearningFactory(SGDomain, double, LearningRate, HashableStateFactory, QFunction, boolean, double) - Constructor for class burlap.behavior.stochasticgames.agents.maql.MAQLFactory.CoCoQLearningFactory
 
coefficientNorm(int) - Method in class burlap.behavior.functionapproximation.dense.fourier.FourierBasis
Returns the norm of the coefficient vector for the given basis function index.
coefficientVectors - Variable in class burlap.behavior.functionapproximation.dense.fourier.FourierBasis
The coefficient vectors used
col - Variable in class burlap.domain.singleagent.blocksworld.BlocksWorld.NamedColor
 
col - Variable in class burlap.domain.singleagent.gridworld.GridWorldVisualizer.CellPainter
 
colAER - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the the most recetent trial's average reward per episode
colAER - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the the most recetent trial's average reward per episode
colAERAvg - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the average of all trial's average reward per episode
colAERAvg - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the average of all trial's average reward per episode
colCER - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the the most recetent trial's cumulative reward per episode
colCER - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the the most recetent trial's cumulative reward per episode
colCERAvg - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the average of all trial's cumulative reward per episode
colCERAvg - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the average of all trial's cumulative reward per episode
colCSE - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the the most recetent trial's cumulative step per episode
colCSE - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the the most recetent trial's cumulative step per episode
colCSEAvg - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the average of all trial's cumulative steps per episode
colCSEAvg - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the average of all trial's cumulative steps per episode
colCSR - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the the most recetent trial's cumulative reward per step
colCSR - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the the most recetent trial's cumulative reward per step
colCSRAvg - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the average of all trial's cumulative reward per step
colCSRAvg - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the average of all trial's cumulative reward per step
collectData - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
Whether the data from action observations received should be recoreded or not.
collectData - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
Whether the data from action observations received should be recoreded or not.
collectDataFrom(State, SampleModel, int, SARSData) - Method in class burlap.behavior.singleagent.learning.lspi.SARSCollector
Collects data from an initial state until either a terminal state is reached or until the maximum number of steps is taken.
collectDataFrom(Environment, int, SARSData) - Method in class burlap.behavior.singleagent.learning.lspi.SARSCollector
Collects data from an Environment's current state until either the maximum number of steps is taken or a terminal state is reached.
collectDataFrom(State, SampleModel, int, SARSData) - Method in class burlap.behavior.singleagent.learning.lspi.SARSCollector.UniformRandomSARSCollector
 
collectDataFrom(Environment, int, SARSData) - Method in class burlap.behavior.singleagent.learning.lspi.SARSCollector.UniformRandomSARSCollector
 
collectNInstances(StateGenerator, SampleModel, int, int, SARSData) - Method in class burlap.behavior.singleagent.learning.lspi.SARSCollector
Collects nSamples of SARS tuples and returns it in a SARSData object.
collectNInstances(Environment, int, int, SARSData) - Method in class burlap.behavior.singleagent.learning.lspi.SARSCollector
Collects nSamples of SARS tuples from an Environment and returns it in a SARSData object.
collisionReward - Variable in class burlap.domain.singleagent.lunarlander.LunarLanderRF
The reward for hitting the ground or an obstacle
colMER - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the the most recetent trial's median reward per episode
colMER - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the the most recetent trial's median reward per episode
colMERAvg - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the average of all trial's median reward per episode
colMERAvg - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the average of all trial's median reward per episode
color(double) - Method in interface burlap.behavior.singleagent.auxiliary.valuefunctionvis.common.ColorBlend
Returns a Color for a given double value
color(double) - Method in class burlap.behavior.singleagent.auxiliary.valuefunctionvis.common.LandmarkColorBlendInterpolation
 
color - Variable in class burlap.domain.singleagent.blocksworld.BlocksWorld.ColorPF
 
color - Variable in class burlap.domain.singleagent.blocksworld.BlocksWorldBlock
 
ColorBlend - Interface in burlap.behavior.singleagent.auxiliary.valuefunctionvis.common
An interface for defining methods that return a color for a given double value.
colorBlend - Variable in class burlap.behavior.singleagent.auxiliary.valuefunctionvis.common.StateValuePainter2D
The object to use for returning the color with which to fill the state cell given its value.
ColorPF(BlocksWorld.NamedColor) - Constructor for class burlap.domain.singleagent.blocksworld.BlocksWorld.ColorPF
 
colors - Variable in class burlap.domain.singleagent.blocksworld.BlocksWorld
 
colPayoffs - Variable in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.EquilibriumPlayingSGAgent.BimatrixTuple
The column player's payoffs.
colSE - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the most recetent trial's steps per episode
colSE - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the most recetent trial's steps per episode
colSEAvg - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
All agent plot series for the average of all trial's steps per episode
colSEAvg - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
All agent plot series for the average of all trial's steps per episode
combinedNonZeroPDParameters(FunctionGradient...) - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.DifferentiableDP
 
combinedNonZeroPDParameters(FunctionGradient...) - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.DifferentiableSparseSampling
 
combinedNonZeroPDParameters(FunctionGradient...) - Static method in class burlap.behavior.singleagent.learnfromdemo.mlirl.support.BoltzmannPolicyGradient
 
combineDuplicateTransitionProbabilities(List<StateTransitionProb>) - Method in class burlap.domain.stochasticgames.gridgame.GridGameStandardMechanics
Iterates through a list of transition probability objects and combines any that refer to the same state
command - Variable in class burlap.shell.ShellObserver.ShellCommandEvent
The resolved ShellCommand responsible for carrying out the command string.
commandName() - Method in class burlap.shell.command.env.AddStateObjectCommand
 
commandName() - Method in class burlap.shell.command.env.EpisodeRecordingCommands.EpisodeBrowserCommand
 
commandName() - Method in class burlap.shell.command.env.EpisodeRecordingCommands.RecordCommand
 
commandName() - Method in class burlap.shell.command.env.ExecuteActionCommand
 
commandName() - Method in class burlap.shell.command.env.IsTerminalCommand
 
commandName() - Method in class burlap.shell.command.env.ListActionsCommand
 
commandName() - Method in class burlap.shell.command.env.ListPropFunctions
 
commandName() - Method in class burlap.shell.command.env.ObservationCommand
 
commandName() - Method in class burlap.shell.command.env.RemoveStateObjectCommand
 
commandName() - Method in class burlap.shell.command.env.ResetEnvCommand
 
commandName() - Method in class burlap.shell.command.env.RewardCommand
 
commandName() - Method in class burlap.shell.command.env.SetVarCommand
 
commandName() - Method in class burlap.shell.command.reserved.AliasCommand
 
commandName() - Method in class burlap.shell.command.reserved.AliasesCommand
 
commandName() - Method in class burlap.shell.command.reserved.CommandsCommand
 
commandName() - Method in class burlap.shell.command.reserved.HelpCommand
 
commandName() - Method in class burlap.shell.command.reserved.QuitCommand
 
commandName() - Method in interface burlap.shell.command.ShellCommand
Returns the default name of this command.
commandName() - Method in class burlap.shell.command.world.AddStateObjectSGCommand
 
commandName() - Method in class burlap.shell.command.world.GameCommand
 
commandName() - Method in class burlap.shell.command.world.GenerateStateCommand
 
commandName() - Method in class burlap.shell.command.world.IsTerminalSGCommand
 
commandName() - Method in class burlap.shell.command.world.JointActionCommand
 
commandName() - Method in class burlap.shell.command.world.LastJointActionCommand
 
commandName() - Method in class burlap.shell.command.world.ManualAgentsCommands.ListManualAgents
 
commandName() - Method in class burlap.shell.command.world.ManualAgentsCommands.LSManualAgentActionsCommands
 
commandName() - Method in class burlap.shell.command.world.ManualAgentsCommands.RegisterAgentCommand
 
commandName() - Method in class burlap.shell.command.world.ManualAgentsCommands.SetAgentAction
 
commandName() - Method in class burlap.shell.command.world.RemoveStateObjectSGCommand
 
commandName() - Method in class burlap.shell.command.world.RewardsCommand
 
commandName() - Method in class burlap.shell.command.world.SetVarSGCommand
 
commandName() - Method in class burlap.shell.command.world.WorldObservationCommand
 
commandName() - Method in class burlap.shell.visual.VisualExplorer.LivePollCommand
 
commands - Variable in class burlap.shell.BurlapShell
 
CommandsCommand - Class in burlap.shell.command.reserved
A reserved ShellCommand for listing all shell commands.
CommandsCommand() - Constructor for class burlap.shell.command.reserved.CommandsCommand
 
commandString - Variable in class burlap.shell.ShellObserver.ShellCommandEvent
The shell command string that was executed.
compare(PrioritizedSearchNode, PrioritizedSearchNode) - Method in class burlap.behavior.singleagent.planning.deterministic.informed.PrioritizedSearchNode.PSNComparator
 
compare(PrioritizedSweeping.BPTRNode, PrioritizedSweeping.BPTRNode) - Method in class burlap.behavior.singleagent.planning.stochastic.valueiteration.PrioritizedSweeping.BPTRNodeComparator
 
compare(Object, Object) - Method in class burlap.datastructures.AlphanumericSorting
The compare method that compares the alphanumeric strings
completedExperiment - Variable in class burlap.behavior.singleagent.auxiliary.performance.LearningAlgorithmExperimenter
Whether the experimenter has completed.
completedExperiment - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentExperimenter
Whether the experimenter has completed.
computeBoltzmannPolicyGradient(State, Action, DifferentiableQFunction, double) - Static method in class burlap.behavior.singleagent.learnfromdemo.mlirl.support.BoltzmannPolicyGradient
Computes the gradient of a Boltzmann policy using the given differentiable valueFunction.
computeClusterTrajectoryLoggedNormalization(int, double[][]) - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.MultipleIntentionsMLIRL
Given a matrix holding the log[Pr(c)] + log(Pr(t | c)] values in its entries, where Pr(c) is the probability of the cluster and Pr(t | c)] is the probability of the trajectory given the cluster, this method returns the log probability of the standard probability normalization factor for trajectory t in the matrix.
computeColStrategy(double[][], double[][]) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.BimatrixEquilibriumSolver
Computes and returns the column player strategy for the given bimatrix game.
computeColStrategy(double[][], double[][]) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.CorrelatedEquilibrium
 
computeColStrategy(double[][], double[][]) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.MaxMax
 
computeColStrategy(double[][], double[][]) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.MinMax
 
computeColStrategy(double[][], double[][]) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.Utilitarian
 
computeExactValueFunction - Variable in class burlap.behavior.singleagent.planning.stochastic.sparsesampling.SparseSampling
This parameter indicates whether the exact finite horizon value function is computed or whether sparse sampling to estimate should be used.
computeF(PrioritizedSearchNode, Action, HashableState, double) - Method in class burlap.behavior.singleagent.planning.deterministic.informed.astar.AStar
 
computeF(PrioritizedSearchNode, Action, HashableState, EnvironmentOutcome) - Method in class burlap.behavior.singleagent.planning.deterministic.informed.astar.DynamicWeightedAStar
 
computeF(PrioritizedSearchNode, Action, HashableState, double) - Method in class burlap.behavior.singleagent.planning.deterministic.informed.astar.StaticWeightedAStar
 
computeF(PrioritizedSearchNode, Action, HashableState, double) - Method in class burlap.behavior.singleagent.planning.deterministic.informed.astar.WeightedGreedy
 
computeF(PrioritizedSearchNode, Action, HashableState, double) - Method in class burlap.behavior.singleagent.planning.deterministic.informed.BestFirst
This method returns the f-score for a state given the parent search node, the generating action, the state that was produced.
computeFlatHashCode(State) - Method in class burlap.statehashing.simple.IDSimpleHashableState
 
computeFlatHashCode(State) - Method in class burlap.statehashing.simple.IISimpleHashableState
 
computeHashCode(State) - Method in class burlap.statehashing.simple.IDSimpleHashableState
Computes the hash code for the input state.
computeHashCode(State) - Method in class burlap.statehashing.simple.IISimpleHashableState
Computes the hash code for the input state.
computeOOHashCode(OOState) - Method in class burlap.statehashing.masked.IDMaskedHashableState
 
computeOOHashCode(OOState) - Method in class burlap.statehashing.masked.IIMaskedHashableState
 
computeOOHashCode(OOState) - Method in class burlap.statehashing.maskeddiscretized.IDDiscMaskedHashableState
 
computeOOHashCode(OOState) - Method in class burlap.statehashing.maskeddiscretized.IIDiscMaskedHashableState
 
computeOOHashCode(OOState) - Method in class burlap.statehashing.simple.IDSimpleHashableState
 
computeOOHashCode(OOState) - Method in class burlap.statehashing.simple.IISimpleHashableState
 
computePerClusterMLIRLWeights() - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.MultipleIntentionsMLIRL
Computes the probability of each trajectory being generated by each cluster and returns it in a matrix.
computePolicyFromTree() - Method in class burlap.behavior.singleagent.planning.stochastic.montecarlo.uct.UCTTreeWalkPolicy
computes a hash-backed policy for every state visited along the greedy path of the UCT tree.
computePolicyGradient(double, double[], double, double, FunctionGradient[], int) - Static method in class burlap.behavior.singleagent.learnfromdemo.mlirl.support.BoltzmannPolicyGradient
Computes the gradient of a Boltzmann policy using values derived from a Differentiable Botlzmann backup valueFunction.
computeProbabilityOfClustersGivenTrajectory(Episode) - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.MultipleIntentionsMLIRL
Returns the probability of each behavior cluster given the trajectory.
computeProbs() - Method in class burlap.datastructures.BoltzmannDistribution
Computes the probability distribution.
computeQ(State, Action) - Method in class burlap.behavior.singleagent.planning.stochastic.DynamicProgramming
Computes the Q-value This computation *is* compatible with Option objects.
computeQGradient(State, Action) - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.DifferentiableDP
Computes the Q-value gradient for the given State and Action.
computeRowStrategy(double[][], double[][]) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.BimatrixEquilibriumSolver
Computes and returns the row player strategy for the given bimatrix game.
computeRowStrategy(double[][], double[][]) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.CorrelatedEquilibrium
 
computeRowStrategy(double[][], double[][]) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.MaxMax
 
computeRowStrategy(double[][], double[][]) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.MinMax
 
computeRowStrategy(double[][], double[][]) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.Utilitarian
 
computesExactValueFunction() - Method in class burlap.behavior.singleagent.planning.stochastic.sparsesampling.SparseSampling
Returns whether this valueFunction computes the exact finite horizon value function (by using the full transition dynamics) or whether it estimates the value function with sampling.
computeTempNormalized() - Method in class burlap.datastructures.BoltzmannDistribution
Computes the temperature normalized preference values
computeTransitions(State, Option, HashedAggregator<HashableState>, double[]) - Method in class burlap.behavior.singleagent.options.model.BFSMarkovOptionModel
 
computeTransitions(State, Option, HashedAggregator<HashableState>, double[]) - Method in class burlap.behavior.singleagent.options.model.BFSNonMarkovOptionModel
 
computeUCTQ(UCTStateNode, UCTActionNode) - Method in class burlap.behavior.singleagent.planning.stochastic.montecarlo.uct.UCT
Returns the upper confidence Q-value for a given state node and action node.
ConcatenatedObjectFeatures - Class in burlap.behavior.functionapproximation.dense
This class is used to produce a state feature vector from an OOState by iterating over the objects, generating a double array for each object, and concatenating the reslting vectors into one vector.
ConcatenatedObjectFeatures() - Constructor for class burlap.behavior.functionapproximation.dense.ConcatenatedObjectFeatures
 
ConcatenatedObjectFeatures(List<String>, Map<String, DenseStateFeatures>) - Constructor for class burlap.behavior.functionapproximation.dense.ConcatenatedObjectFeatures
 
config - Variable in class burlap.statehashing.discretized.DiscretizingHashableStateFactory
The discretization config
config - Variable in class burlap.statehashing.discretized.IDDiscHashableState
 
config - Variable in class burlap.statehashing.discretized.IIDiscHashableState
 
config - Variable in class burlap.statehashing.masked.IDMaskedHashableState
 
config - Variable in class burlap.statehashing.masked.IIMaskedHashableState
 
config - Variable in class burlap.statehashing.masked.MaskedHashableStateFactory
 
config - Variable in class burlap.statehashing.maskeddiscretized.IDDiscMaskedHashableState
 
config - Variable in class burlap.statehashing.maskeddiscretized.IIDiscMaskedHashableState
 
consoleFrame - Variable in class burlap.shell.visual.SGVisualExplorer
 
consoleFrame - Variable in class burlap.shell.visual.VisualExplorer
 
constantDoubleArray(double, int) - Static method in class burlap.behavior.stochasticgames.solvers.GeneralBimatrixSolverTools
Returns a double array of a given dimension filled with the same value.
ConstantLR - Class in burlap.behavior.learningrate
A class for specifying a constant learning rate that never changes.
ConstantLR() - Constructor for class burlap.behavior.learningrate.ConstantLR
Constructs constant learning rate of 0.1
ConstantLR(Double) - Constructor for class burlap.behavior.learningrate.ConstantLR
Constructs a constant learning rate for the given value
ConstantMADPPlannerFactory(MADynamicProgramming) - Constructor for class burlap.behavior.stochasticgames.agents.madp.MADPPlannerFactory.ConstantMADPPlannerFactory
Initializes with a given valueFunction reference.
ConstantStateGenerator - Class in burlap.mdp.auxiliary.common
This class takes a source state as input as returns copies of it for every call of generateState().
ConstantStateGenerator(State) - Constructor for class burlap.mdp.auxiliary.common.ConstantStateGenerator
This class takes a source state as input as returns copies of it for every call of generateState().
ConstantValueFunction - Class in burlap.behavior.valuefunction
A QFunction implementation that always returns a constant value.
ConstantValueFunction() - Constructor for class burlap.behavior.valuefunction.ConstantValueFunction
Will cause this object to return 0 for all initialization values.
ConstantValueFunction(double) - Constructor for class burlap.behavior.valuefunction.ConstantValueFunction
Will cause this object to return value for all initialization values.
ConstantWorldGenerator - Class in burlap.mdp.stochasticgames.tournament.common
A WorldGenerator that always generators the same WorldConfiguraiton.
ConstantWorldGenerator(SGDomain, JointModel, JointRewardFunction, TerminalFunction, StateGenerator) - Constructor for class burlap.mdp.stochasticgames.tournament.common.ConstantWorldGenerator
Deprecated.
ConstantWorldGenerator(SGDomain, JointRewardFunction, TerminalFunction, StateGenerator) - Constructor for class burlap.mdp.stochasticgames.tournament.common.ConstantWorldGenerator
Initializes the WorldGenerator.
ConstantWorldGenerator(SGDomain, JointModel, JointRewardFunction, TerminalFunction, StateGenerator, StateMapping) - Constructor for class burlap.mdp.stochasticgames.tournament.common.ConstantWorldGenerator
Deprecated.
ConstantWorldGenerator(SGDomain, JointRewardFunction, TerminalFunction, StateGenerator, StateMapping) - Constructor for class burlap.mdp.stochasticgames.tournament.common.ConstantWorldGenerator
Initializes the WorldGenerator.
constructBimatrix(State, List<Action>) - Method in class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.EquilibriumPlayingSGAgent
Constructs a bimatrix game from the possible joint rewards of the given state.
constructor(Environment, EnvironmentObserver...) - Static method in class burlap.mdp.singleagent.environment.extensions.EnvironmentServer
Constructs an EnvironmentServer or EnvironmentServer.StateSettableEnvironmentServer, based on whether the input delegate implements StateSettableEnvironment.
constructServerOrAddObservers(Environment, EnvironmentObserver...) - Static method in class burlap.mdp.singleagent.environment.extensions.EnvironmentServer
If the input Environment is an instance EnvironmentServerInterface, then all the input observers are added to it and it is returned.
containsActionPreference(UCTStateNode) - Method in class burlap.behavior.singleagent.planning.stochastic.montecarlo.uct.UCT
Returns true if the sample returns for any actions are different
containsInstance(T) - Method in class burlap.datastructures.HashIndexedHeap
Checks if the heap contains this object and returns the pointer to the stored object if it does; otherwise null is returned.
containsKey(K) - Method in class burlap.datastructures.HashedAggregator
Returns true if this object has a value associated with the specified key, false otherwise.
containsKey(String) - Method in class burlap.domain.stochasticgames.normalform.SingleStageNormalFormGame.ActionNameMap
 
containsParameterizedActions - Variable in class burlap.behavior.singleagent.learning.actorcritic.actor.BoltzmannActor
Indicates whether the actions that this agent can perform are parameterized
control(Environment, double) - Method in class burlap.behavior.singleagent.options.MacroAction
 
control(Environment, double) - Method in interface burlap.behavior.singleagent.options.Option
 
control(Option, Environment, double) - Static method in class burlap.behavior.singleagent.options.Option.Helper
 
control(Environment, double) - Method in class burlap.behavior.singleagent.options.SubgoalOption
 
controlContainer - Variable in class burlap.behavior.singleagent.auxiliary.EpisodeSequenceVisualizer
 
controlContainer - Variable in class burlap.behavior.stochasticgames.auxiliary.GameSequenceVisualizer
 
controlDepth - Variable in class burlap.behavior.singleagent.planning.vfa.fittedvi.FittedVI
The SparseSampling depth used when computing Q-values for the FittedVI.qValues(State) and FittedVI.qValue(State, Action) methods used for control.
convertIntoObservation(State) - Method in class burlap.domain.singleagent.rlglue.RLGlueEnvironment
Takes a OO-MDP state and converts it into an RLGlue observation
copy() - Method in class burlap.behavior.functionapproximation.dense.ConcatenatedObjectFeatures
 
copy() - Method in class burlap.behavior.functionapproximation.dense.DenseCrossProductFeatures
 
copy() - Method in class burlap.behavior.functionapproximation.dense.DenseLinearVFA
 
copy() - Method in interface burlap.behavior.functionapproximation.dense.DenseStateActionFeatures
Returns a copy of this DenseStateActionFeatures
copy() - Method in class burlap.behavior.functionapproximation.dense.DenseStateActionLinearVFA
 
copy() - Method in interface burlap.behavior.functionapproximation.dense.DenseStateFeatures
Returns a copy of this DenseStateFeatures
copy() - Method in class burlap.behavior.functionapproximation.dense.fourier.FourierBasis
 
copy() - Method in class burlap.behavior.functionapproximation.dense.NormalizedVariableFeatures
 
copy() - Method in class burlap.behavior.functionapproximation.dense.NumericVariableFeatures
 
copy() - Method in class burlap.behavior.functionapproximation.dense.PFFeatures
 
copy() - Method in class burlap.behavior.functionapproximation.dense.rbf.RBFFeatures
 
copy() - Method in class burlap.behavior.functionapproximation.dense.SparseToDenseFeatures
 
copy() - Method in interface burlap.behavior.functionapproximation.ParametricFunction
Returns a copy of this ParametricFunction.
copy() - Method in class burlap.behavior.functionapproximation.sparse.LinearVFA
 
copy() - Method in class burlap.behavior.functionapproximation.sparse.SparseCrossProductFeatures
 
copy() - Method in class burlap.behavior.functionapproximation.sparse.SparseCrossProductFeatures.FeaturesMap
 
copy() - Method in interface burlap.behavior.functionapproximation.sparse.SparseStateActionFeatures
Returns a deep copy of this features function.
copy() - Method in interface burlap.behavior.functionapproximation.sparse.SparseStateFeatures
Returns a deep copy of this feature database.
copy() - Method in class burlap.behavior.functionapproximation.sparse.tilecoding.TileCodingFeatures
 
copy() - Method in class burlap.behavior.policy.support.AnnotatedAction
 
copy() - Method in class burlap.behavior.singleagent.Episode
Returns a copy of this Episode.
copy() - Method in class burlap.behavior.singleagent.interfaces.rlglue.RLGlueDomain.RLGlueActionType.RLGLueAction
 
copy() - Method in class burlap.behavior.singleagent.interfaces.rlglue.RLGlueState
 
copy() - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.commonrfs.LinearStateActionDifferentiableRF
 
copy() - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.commonrfs.LinearStateDifferentiableRF
 
copy() - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.diffvinit.DiffVFRF
 
copy() - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.diffvinit.LinearDiffRFVInit
 
copy() - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.diffvinit.LinearStateDiffVF
 
copy() - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.diffvinit.VanillaDiffVinit
 
copy() - Method in class burlap.behavior.singleagent.options.MacroAction
 
copy() - Method in class burlap.behavior.singleagent.options.SubgoalOption
 
copy() - Method in class burlap.behavior.stochasticgames.agents.naiveq.history.HistoryState
 
copy() - Method in class burlap.behavior.stochasticgames.JointPolicy
Creates a copy of this joint policy and returns it.
copy() - Method in class burlap.behavior.stochasticgames.madynamicprogramming.policies.ECorrelatedQJointPolicy
 
copy() - Method in class burlap.behavior.stochasticgames.madynamicprogramming.policies.EGreedyJointPolicy
 
copy() - Method in class burlap.behavior.stochasticgames.madynamicprogramming.policies.EGreedyMaxWellfare
 
copy() - Method in class burlap.behavior.stochasticgames.madynamicprogramming.policies.EMinMaxPolicy
 
copy() - Method in class burlap.behavior.stochasticgames.PolicyFromJointPolicy
Returns a copy of this policy, which entails of first making a copy of the joint policy.
copy() - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeAgent
 
copy() - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeCell
 
copy() - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeMap
 
copy() - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeState
 
copy() - Method in class burlap.domain.singleagent.blocksworld.BlocksWorldBlock
 
copy() - Method in class burlap.domain.singleagent.blocksworld.BlocksWorldState
 
copy() - Method in class burlap.domain.singleagent.cartpole.CartPoleDomain.CPPhysicsParams
 
copy() - Method in class burlap.domain.singleagent.cartpole.InvertedPendulum.IPPhysicsParams
 
copy() - Method in class burlap.domain.singleagent.cartpole.states.CartPoleFullState
 
copy() - Method in class burlap.domain.singleagent.cartpole.states.CartPoleState
 
copy() - Method in class burlap.domain.singleagent.cartpole.states.InvertedPendulumState
 
copy() - Method in class burlap.domain.singleagent.frostbite.state.FrostbiteAgent
 
copy() - Method in class burlap.domain.singleagent.frostbite.state.FrostbiteIgloo
 
copy() - Method in class burlap.domain.singleagent.frostbite.state.FrostbitePlatform
 
copy() - Method in class burlap.domain.singleagent.frostbite.state.FrostbiteState
 
copy() - Method in class burlap.domain.singleagent.graphdefined.GraphDefinedDomain.GraphActionType.GraphAction
 
copy() - Method in class burlap.domain.singleagent.graphdefined.GraphDefinedDomain.NodeTransitionProbability
 
copy() - Method in class burlap.domain.singleagent.graphdefined.GraphStateNode
 
copy() - Method in class burlap.domain.singleagent.gridworld.state.GridAgent
 
copy() - Method in class burlap.domain.singleagent.gridworld.state.GridLocation
 
copy() - Method in class burlap.domain.singleagent.gridworld.state.GridWorldState
 
copy() - Method in class burlap.domain.singleagent.lunarlander.LunarLanderDomain.LLPhysicsParams
 
copy() - Method in class burlap.domain.singleagent.lunarlander.LunarLanderDomain.ThrustType.ThrustAction
 
copy() - Method in class burlap.domain.singleagent.lunarlander.state.LLAgent
 
copy() - Method in class burlap.domain.singleagent.lunarlander.state.LLBlock
 
copy() - Method in class burlap.domain.singleagent.lunarlander.state.LLBlock.LLObstacle
 
copy() - Method in class burlap.domain.singleagent.lunarlander.state.LLBlock.LLPad
 
copy() - Method in class burlap.domain.singleagent.lunarlander.state.LLState
 
copy() - Method in class burlap.domain.singleagent.mountaincar.MCState
 
copy() - Method in class burlap.domain.singleagent.mountaincar.MountainCar.MCPhysicsParams
 
copy() - Method in class burlap.domain.singleagent.pomdp.tiger.TigerObservation
 
copy() - Method in class burlap.domain.singleagent.pomdp.tiger.TigerState
 
copy() - Method in class burlap.domain.stochasticgames.gridgame.state.GGAgent
 
copy() - Method in class burlap.domain.stochasticgames.gridgame.state.GGGoal
 
copy() - Method in class burlap.domain.stochasticgames.gridgame.state.GGWall.GGHorizontalWall
 
copy() - Method in class burlap.domain.stochasticgames.gridgame.state.GGWall.GGVerticalWall
 
copy() - Method in class burlap.domain.stochasticgames.normalform.NFGameState
 
copy() - Method in class burlap.domain.stochasticgames.normalform.SingleStageNormalFormGame.ActionNameMap
 
copy() - Method in class burlap.domain.stochasticgames.normalform.SingleStageNormalFormGame.AgentPayoutFunction
 
copy() - Method in class burlap.domain.stochasticgames.normalform.SingleStageNormalFormGame.MatrixAction
 
copy() - Method in class burlap.domain.stochasticgames.normalform.SingleStageNormalFormGame.StrategyProfile
 
copy() - Method in interface burlap.mdp.core.action.Action
Returns a copy of this grounded action.
copy() - Method in class burlap.mdp.core.action.SimpleAction
 
copy() - Method in class burlap.mdp.core.oo.state.generic.DeepOOState
 
copy() - Method in class burlap.mdp.core.oo.state.generic.GenericOOState
 
copy() - Method in class burlap.mdp.core.state.NullState
 
copy() - Method in interface burlap.mdp.core.state.State
Returns a copy of this state suitable for creating state transitions.
copy() - Method in class burlap.mdp.singleagent.oo.ObjectParameterizedActionType.SAObjectParameterizedAction
 
copy() - Method in class burlap.mdp.singleagent.pomdp.beliefstate.TabularBeliefState
 
copy() - Method in class burlap.mdp.stochasticgames.JointAction
 
copy() - Method in class burlap.statehashing.discretized.DiscConfig
 
copy() - Method in class burlap.statehashing.masked.MaskedConfig
 
copy() - Method in class burlap.visualizer.Visualizer
 
copyBlocks() - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeState
 
copyTransitionDynamics() - Method in class burlap.domain.singleagent.graphdefined.GraphDefinedDomain
Returns a deep copy of the transition dynamics
copyWithName(String) - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeAgent
 
copyWithName(String) - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeCell
 
copyWithName(String) - Method in class burlap.domain.singleagent.blockdude.state.BlockDudeMap
 
copyWithName(String) - Method in class burlap.domain.singleagent.blocksworld.BlocksWorldBlock
 
copyWithName(String) - Method in class burlap.domain.singleagent.frostbite.state.FrostbiteAgent
 
copyWithName(String) - Method in class burlap.domain.singleagent.frostbite.state.FrostbiteIgloo
 
copyWithName(String) - Method in class burlap.domain.singleagent.frostbite.state.FrostbitePlatform
 
copyWithName(String) - Method in class burlap.domain.singleagent.gridworld.state.GridAgent
 
copyWithName(String) - Method in class burlap.domain.singleagent.gridworld.state.GridLocation
 
copyWithName(String) - Method in class burlap.domain.singleagent.lunarlander.state.LLAgent
 
copyWithName(String) - Method in class burlap.domain.singleagent.lunarlander.state.LLBlock
 
copyWithName(String) - Method in class burlap.domain.stochasticgames.gridgame.state.GGAgent
 
copyWithName(String) - Method in class burlap.domain.stochasticgames.gridgame.state.GGGoal
 
copyWithName(String) - Method in class burlap.domain.stochasticgames.gridgame.state.GGWall.GGHorizontalWall
 
copyWithName(String) - Method in class burlap.domain.stochasticgames.gridgame.state.GGWall.GGVerticalWall
 
copyWithName(String) - Method in interface burlap.mdp.core.oo.state.ObjectInstance
Returns a copy of this ObjectInstance with the specified name
correctDoor - Variable in class burlap.domain.singleagent.pomdp.tiger.TigerModel
the reward for opening the correct door
correctDoorReward - Variable in class burlap.domain.singleagent.pomdp.tiger.TigerDomain
the reward for opening the correct door
CorrelatedEquilibrium - Class in burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers
Computes the correlated equilibrium strategy.
CorrelatedEquilibrium() - Constructor for class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.CorrelatedEquilibrium
 
CorrelatedEquilibrium(CorrelatedEquilibriumSolver.CorrelatedEquilibriumObjective) - Constructor for class burlap.behavior.stochasticgames.agents.twoplayer.singlestage.equilibriumplayer.equilibriumsolvers.CorrelatedEquilibrium
 
CorrelatedEquilibriumSolver - Class in burlap.behavior.stochasticgames.solvers
This class provides static methods for solving correlated equilibrium problems for Bimatrix games or values represented in a Bimatrix.
CorrelatedEquilibriumSolver.CorrelatedEquilibriumObjective - Enum in burlap.behavior.stochasticgames.solvers
The four different equilibrium objectives that can be used: UTILITARIAN, EGALITARIAN, REPUBLICAN, and LIBERTARIAN.
CorrelatedQ - Class in burlap.behavior.stochasticgames.madynamicprogramming.backupOperators
A correlated Q backup operator [1] for using in stochastic game multi-agent Q-learning or dynamic programming.
CorrelatedQ(CorrelatedEquilibriumSolver.CorrelatedEquilibriumObjective) - Constructor for class burlap.behavior.stochasticgames.madynamicprogramming.backupOperators.CorrelatedQ
Initializes an operator for the given correlated equilibrium objective.
cosScale - Variable in class burlap.domain.singleagent.mountaincar.MountainCar.MCPhysicsParams
Constant factor multiplied by the agent position inside the cosine that defines the shape of the curve.
costWeight - Variable in class burlap.behavior.singleagent.planning.deterministic.informed.astar.WeightedGreedy
The cost function weight.
CPClassicModel - Class in burlap.domain.singleagent.cartpole.model
 
CPClassicModel(CartPoleDomain.CPPhysicsParams) - Constructor for class burlap.domain.singleagent.cartpole.model.CPClassicModel
 
CPCorrectModel - Class in burlap.domain.singleagent.cartpole.model
 
CPCorrectModel(CartPoleDomain.CPPhysicsParams) - Constructor for class burlap.domain.singleagent.cartpole.model.CPCorrectModel
 
CPPhysicsParams() - Constructor for class burlap.domain.singleagent.cartpole.CartPoleDomain.CPPhysicsParams
 
CPPhysicsParams(double, double, double, double, double, double, double, double, double, double, double, double, boolean, boolean) - Constructor for class burlap.domain.singleagent.cartpole.CartPoleDomain.CPPhysicsParams
 
createDeviationRenderer() - Method in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
Creates a DeviationRenderer to use for the trial average plots
createDeviationRenderer() - Method in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
Creates a DeviationRenderer to use for the trial average plots
createGridWorldBasedValueFunctionVisualizerGUI(List<State>, ValueFunction, Policy, Object, Object, VariableDomain, VariableDomain, double, double, String, String, String, String) - Static method in class burlap.behavior.singleagent.auxiliary.valuefunctionvis.ValueFunctionVisualizerGUI
A method for creating common 2D arrow glyped value function and policy visualization.
createRepeatedGameWorld(SGAgent...) - Method in class burlap.domain.stochasticgames.normalform.SingleStageNormalFormGame
Creates a world instance for this game in which the provided agents join in the order they are passed.
createRepeatedGameWorld(SGDomain, SGAgent...) - Method in class burlap.domain.stochasticgames.normalform.SingleStageNormalFormGame
Creates a world instance for this game in which the provided agents join in the order they are passed.
createUnmodeledFavoredPolicy() - Method in class burlap.behavior.singleagent.learning.modellearning.rmax.PotentialShapedRMax
 
critic - Variable in class burlap.behavior.singleagent.learning.actorcritic.ActorCritic
The critic component to use
Critic - Interface in burlap.behavior.singleagent.learning.actorcritic
This interface provides the methods necessary for implementing the critic part of an actor-critic learning algorithm.
critique - Variable in class burlap.behavior.singleagent.learning.actorcritic.CritiqueResult
The critique of this behavior.
critiqueAndUpdate(EnvironmentOutcome) - Method in interface burlap.behavior.singleagent.learning.actorcritic.Critic
This method's implementation provides the critique for some specific instance of the behavior.
critiqueAndUpdate(EnvironmentOutcome) - Method in class burlap.behavior.singleagent.learning.actorcritic.critics.TDLambda
 
critiqueAndUpdate(EnvironmentOutcome) - Method in class burlap.behavior.singleagent.learning.actorcritic.critics.TimeIndexedTDLambda
 
CritiqueResult - Class in burlap.behavior.singleagent.learning.actorcritic
The CritiqueResult class stores the relevant information regarding a critique of behavior.
CritiqueResult(State, Action, State, double) - Constructor for class burlap.behavior.singleagent.learning.actorcritic.CritiqueResult
Initializes with a state-action-state behavior tuple and the value of the critique for this behavior.
crossesWall(GridGameStandardMechanics.Location2, GridGameStandardMechanics.Location2, ObjectInstance, boolean) - Method in class burlap.domain.stochasticgames.gridgame.GridGameStandardMechanics
Returns true if the agent would cross a given wall instance given a movement attempt.
cseAvgSeries - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.AgentDatasets
All trial's average cumulative steps per episode series data
cseAvgSeries - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.AgentDatasets
All trial's average cumulative steps per episode series data
csrAvgSeries - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.AgentDatasets
All trial's average cumulative reward per step series data
csrAvgSeries - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.AgentDatasets
All trial's average cumulative reward per step series data
cumulatedRewardMap - Variable in class burlap.behavior.singleagent.planning.deterministic.informed.astar.AStar
Data structure for maintaining g(n): the cost so far to node n
cumulativeDiscountedReward - Variable in class burlap.behavior.singleagent.options.model.BFSMarkovOptionModel.OptionScanNode
The cumulative discounted reward received reaching this node.
cumulativeEpisodeReward - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.Trial
Stores the cumulative reward by episode
cumulativeEpisodeReward - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.Trial
Stores the cumulative reward by episode
cumulativeEpisodeRewardSeries - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.AgentDatasets
Most recent trial's cumulative reward per step episode data
cumulativeEpisodeRewardSeries - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.AgentDatasets
Most recent trial's cumulative reward per step episode data
cumulativeStepEpisode - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.Trial
Stores the cumulative steps by episode
cumulativeStepEpisode - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.Trial
Stores the cumulative steps by episode
cumulativeStepEpisodeSeries - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.AgentDatasets
Most recent trial's cumulative steps per step episode data
cumulativeStepEpisodeSeries - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.AgentDatasets
Most recent trial's cumulative steps per step episode data
cumulativeStepReward - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.Trial
Stores the cumulative reward by step
cumulativeStepReward - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.Trial
Stores the cumulative reward by step
cumulativeStepRewardSeries - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.AgentDatasets
Most recent trial's cumulative reward per step series data
cumulativeStepRewardSeries - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.AgentDatasets
Most recent trial's cumulative reward per step series data
curAgentDatasets - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
contains the plot series data that will be displayed for the current agent
curAgentName - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
The name of the current agent being tested
curBelief - Variable in class burlap.mdp.singleagent.pomdp.BeliefAgent
The agent's current BeliefState
curEA - Variable in class burlap.behavior.singleagent.auxiliary.EpisodeSequenceVisualizer
 
curEpisode - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
the current episode that was recorded
curEpisode - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
the current episode that was recorded
curEpisode - Variable in class burlap.shell.command.env.EpisodeRecordingCommands
 
curEpisodeReward - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.Trial
The cumulative reward of the episode so far
curEpisodeReward - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.Trial
The cumulative reward of the episode so far
curEpisodeRewards - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.Trial
A list of the reward sequence in the current episode
curEpisodeRewards - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.Trial
A list of the reward sequence in the current episode
curEpisodeSteps - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter.Trial
The number of steps in the episode so far
curEpisodeSteps - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter.Trial
The number of steps in the episode so far
curGA - Variable in class burlap.behavior.stochasticgames.auxiliary.GameSequenceVisualizer
 
curHState - Variable in class burlap.behavior.stochasticgames.agents.naiveq.history.SGQWActionHistory
 
curObservation - Variable in class burlap.mdp.singleagent.pomdp.SimulatedPOEnvironment
The current observation from the POMDP environment
currentActionOffset - Variable in class burlap.behavior.functionapproximation.dense.DenseLinearVFA
 
currentFeatures - Variable in class burlap.behavior.functionapproximation.dense.DenseStateActionLinearVFA
 
currentFeatures - Variable in class burlap.behavior.functionapproximation.sparse.LinearVFA
 
currentGameEpisodeRecord - Variable in class burlap.mdp.stochasticgames.world.World
 
currentGradient - Variable in class burlap.behavior.functionapproximation.dense.DenseLinearVFA
 
currentGradient - Variable in class burlap.behavior.functionapproximation.dense.DenseStateActionLinearVFA
 
currentGradient - Variable in class burlap.behavior.functionapproximation.sparse.LinearVFA
 
currentObservation() - Method in class burlap.behavior.singleagent.interfaces.rlglue.RLGlueAgent
 
currentObservation() - Method in class burlap.behavior.stochasticgames.agents.interfacing.singleagent.LearningAgentToSGAgentInterface
 
currentObservation() - Method in interface burlap.mdp.singleagent.environment.Environment
Returns the current observation of the environment as a State.
currentObservation() - Method in class burlap.mdp.singleagent.environment.extensions.EnvironmentServer
 
currentObservation() - Method in class burlap.mdp.singleagent.environment.SimulatedEnvironment
 
currentObservation() - Method in class burlap.mdp.singleagent.pomdp.SimulatedPOEnvironment
 
currentState - Variable in class burlap.behavior.stochasticgames.agents.interfacing.singleagent.LearningAgentToSGAgentInterface
The current state of the world
currentState - Variable in class burlap.mdp.stochasticgames.world.World
 
currentStateFeatures - Variable in class burlap.behavior.functionapproximation.dense.DenseLinearVFA
 
currentValue - Variable in class burlap.behavior.functionapproximation.dense.DenseLinearVFA
 
currentValue - Variable in class burlap.behavior.functionapproximation.dense.DenseStateActionLinearVFA
 
currentValue - Variable in class burlap.behavior.functionapproximation.sparse.LinearVFA
 
currentValueFunctionIsLower - Variable in class burlap.behavior.singleagent.planning.stochastic.rtdp.BoundedRTDP
Whether the current DynamicProgramming valueFunction reference points to the lower bound value function or the upper bound value function.
curState - Variable in class burlap.behavior.singleagent.interfaces.rlglue.RLGlueAgent
The current state of the environment
curState - Variable in class burlap.behavior.stochasticgames.agents.naiveq.history.HistoryState
 
curState - Variable in class burlap.domain.singleagent.rlglue.RLGlueEnvironment
The current state of the environment
curState - Variable in class burlap.mdp.singleagent.environment.SimulatedEnvironment
The current state of the environment
curState - Variable in class burlap.visualizer.StateRenderLayer
the current state to be painted next
curStateIsTerminal - Variable in class burlap.behavior.singleagent.interfaces.rlglue.RLGlueAgent
Whether the current state is a terminal state
curStateIsTerminal - Variable in class burlap.behavior.stochasticgames.agents.interfacing.singleagent.LearningAgentToSGAgentInterface
Whether the last state was a terminal state
curTime - Variable in class burlap.behavior.singleagent.learning.actorcritic.critics.TimeIndexedTDLambda
The current time index / depth of the current episode
curTimeStep - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
the current time step that was recorded
curTimeStep - Variable in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
the current time step that was recorded
curTrial - Variable in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
Contains all the current trial performance data
CustomRewardModel - Class in burlap.behavior.singleagent.learnfromdemo
 
CustomRewardModel(SampleModel, RewardFunction) - Constructor for class burlap.behavior.singleagent.learnfromdemo.CustomRewardModel
 
CustomRewardNoTermModel(SampleModel, RewardFunction) - Constructor for class burlap.behavior.singleagent.learnfromdemo.RewardValueProjection.CustomRewardNoTermModel
 
CWGInit(SGDomain, JointRewardFunction, TerminalFunction, StateGenerator, StateMapping) - Method in class burlap.mdp.stochasticgames.tournament.common.ConstantWorldGenerator
 
cWidth - Variable in class burlap.behavior.singleagent.auxiliary.EpisodeSequenceVisualizer
 
cWidth - Variable in class burlap.behavior.singleagent.auxiliary.valuefunctionvis.ValueFunctionVisualizerGUI
Visualizer canvas width
cWidth - Variable in class burlap.behavior.stochasticgames.auxiliary.GameSequenceVisualizer
 
cWidth - Variable in class burlap.mdp.singleagent.common.VisualActionObserver
The width of the painter
cWidth - Variable in class burlap.mdp.stochasticgames.common.VisualWorldObserver
The width of the painter
cWidth - Variable in class burlap.shell.visual.SGVisualExplorer
 
cWidth - Variable in class burlap.shell.visual.VisualExplorer
 
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