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I

id - Variable in class burlap.behavior.functionapproximation.sparse.StateFeature
The state feature identifier
id - Variable in class burlap.behavior.functionapproximation.sparse.tilecoding.TileCodingFeatures.ActionFeatureID
 
id - Variable in class burlap.domain.singleagent.graphdefined.GraphStateNode
 
IDAStar - Class in burlap.behavior.singleagent.planning.deterministic.informed.astar
Iteratively deepening A* implementation.
IDAStar(SADomain, StateConditionTest, HashableStateFactory, Heuristic) - Constructor for class burlap.behavior.singleagent.planning.deterministic.informed.astar.IDAStar
Initializes.
IDDiscHashableState - Class in burlap.statehashing.discretized
 
IDDiscHashableState() - Constructor for class burlap.statehashing.discretized.IDDiscHashableState
 
IDDiscHashableState(DiscConfig) - Constructor for class burlap.statehashing.discretized.IDDiscHashableState
 
IDDiscHashableState(State, DiscConfig) - Constructor for class burlap.statehashing.discretized.IDDiscHashableState
 
IDDiscMaskedHashableState - Class in burlap.statehashing.maskeddiscretized
 
IDDiscMaskedHashableState() - Constructor for class burlap.statehashing.maskeddiscretized.IDDiscMaskedHashableState
 
IDDiscMaskedHashableState(DiscMaskedConfig) - Constructor for class burlap.statehashing.maskeddiscretized.IDDiscMaskedHashableState
 
IDDiscMaskedHashableState(State, DiscMaskedConfig) - Constructor for class burlap.statehashing.maskeddiscretized.IDDiscMaskedHashableState
 
identifierIndependent - Variable in class burlap.statehashing.simple.SimpleHashableStateFactory
Whether state evaluations of OO-MDPs are object identifier independent (the names of objects don't matter).
identityScalar - Variable in class burlap.behavior.singleagent.learning.lspi.LSPI
The initial LSPI identity matrix scalar; default is 100.
IdentityStateMapping - Class in burlap.mdp.auxiliary.common
A StateAbstraction class that does nothing but returns a copy of input state.
IdentityStateMapping() - Constructor for class burlap.mdp.auxiliary.common.IdentityStateMapping
 
IDMaskedHashableState - Class in burlap.statehashing.masked
 
IDMaskedHashableState() - Constructor for class burlap.statehashing.masked.IDMaskedHashableState
 
IDMaskedHashableState(MaskedConfig) - Constructor for class burlap.statehashing.masked.IDMaskedHashableState
 
IDMaskedHashableState(State, MaskedConfig) - Constructor for class burlap.statehashing.masked.IDMaskedHashableState
 
IDSimpleHashableState - Class in burlap.statehashing.simple
 
IDSimpleHashableState() - Constructor for class burlap.statehashing.simple.IDSimpleHashableState
 
IDSimpleHashableState(State) - Constructor for class burlap.statehashing.simple.IDSimpleHashableState
 
igloo - Variable in class burlap.domain.singleagent.frostbite.state.FrostbiteState
 
IglooBuiltPF(String) - Constructor for class burlap.domain.singleagent.frostbite.FrostbiteDomain.IglooBuiltPF
Initializes to be evaluated on an agent object.
IglooPainter(int, int) - Constructor for class burlap.domain.singleagent.frostbite.FrostbiteVisualizer.IglooPainter
 
IIDiscHashableState - Class in burlap.statehashing.discretized
 
IIDiscHashableState() - Constructor for class burlap.statehashing.discretized.IIDiscHashableState
 
IIDiscHashableState(DiscConfig) - Constructor for class burlap.statehashing.discretized.IIDiscHashableState
 
IIDiscHashableState(State, DiscConfig) - Constructor for class burlap.statehashing.discretized.IIDiscHashableState
 
IIDiscMaskedHashableState - Class in burlap.statehashing.maskeddiscretized
 
IIDiscMaskedHashableState() - Constructor for class burlap.statehashing.maskeddiscretized.IIDiscMaskedHashableState
 
IIDiscMaskedHashableState(DiscMaskedConfig) - Constructor for class burlap.statehashing.maskeddiscretized.IIDiscMaskedHashableState
 
IIDiscMaskedHashableState(State, DiscMaskedConfig) - Constructor for class burlap.statehashing.maskeddiscretized.IIDiscMaskedHashableState
 
IIMaskedHashableState - Class in burlap.statehashing.masked
 
IIMaskedHashableState() - Constructor for class burlap.statehashing.masked.IIMaskedHashableState
 
IIMaskedHashableState(MaskedConfig) - Constructor for class burlap.statehashing.masked.IIMaskedHashableState
 
IIMaskedHashableState(State, MaskedConfig) - Constructor for class burlap.statehashing.masked.IIMaskedHashableState
 
IISimpleHashableState - Class in burlap.statehashing.simple
 
IISimpleHashableState() - Constructor for class burlap.statehashing.simple.IISimpleHashableState
 
IISimpleHashableState(State) - Constructor for class burlap.statehashing.simple.IISimpleHashableState
 
incAngle(LLState, double) - Method in class burlap.domain.singleagent.lunarlander.LunarLanderModel
Turns the lander in the direction indicated by the domains defined change in angle for turn actions.
includeDoNothing - Variable in class burlap.domain.singleagent.pomdp.tiger.TigerDomain
Whether this domain should include the do nothing action or not
includeDoNothing - Variable in class burlap.domain.singleagent.pomdp.tiger.TigerObservations
 
incrementWithChange(State, JointAction) - Method in class burlap.behavior.stochasticgames.agents.naiveq.history.HistoryState
 
ind - Variable in class burlap.behavior.singleagent.interfaces.rlglue.RLGlueDomain.RLGlueActionType
The RLGlue action index
ind - Variable in class burlap.behavior.singleagent.interfaces.rlglue.RLGlueDomain.RLGlueActionType.RLGLueAction
 
ind - Variable in class burlap.behavior.singleagent.interfaces.rlglue.RLGlueState.RLGlueVarKey
 
ingetDefault() - Method in class burlap.debugtools.RandomFactory
Returns the default random number generator.
ingetMapped(int) - Method in class burlap.debugtools.RandomFactory
Returns the random generator with the associated id or creates it if it does not yet exist
ingetMapped(String) - Method in class burlap.debugtools.RandomFactory
Returns the random generator with the associated String id or creates it if it does not yet exist
ingetOrSeedDefault(long) - Method in class burlap.debugtools.RandomFactory
Either return a the default random generator if it has already been created; or created it with the given seed if it has not been created.
ingetOrSeedMapped(int, long) - Method in class burlap.debugtools.RandomFactory
Either returns the random generator for the given id or creates if with the given seed it does not yet exit
ingetOrSeedMapped(String, long) - Method in class burlap.debugtools.RandomFactory
Either returns the random generator for the given String id or creates if with the given seed it does not yet exit
inInitiationSet(State) - Method in class burlap.behavior.singleagent.options.MacroAction
 
inInitiationSet(State) - Method in interface burlap.behavior.singleagent.options.Option
Returns true if the input state is in the initiation set of the Option
inInitiationSet(State) - Method in class burlap.behavior.singleagent.options.SubgoalOption
 
init(Visualizer, Domain, String, int, int) - Method in class burlap.behavior.singleagent.auxiliary.EpisodeSequenceVisualizer
Initializes the EpisodeSequenceVisualizer with episodes read from disk.
init(SGDomain, double, LearningRate, HashableStateFactory, QFunction, SGBackupOperator, boolean, PolicyFromJointPolicy) - Method in class burlap.behavior.stochasticgames.agents.maql.MAQLFactory
Initializes.
init(Visualizer, SGDomain, String, int, int) - Method in class burlap.behavior.stochasticgames.auxiliary.GameSequenceVisualizer
Initializes the GameSequenceVisualizer.
init() - Method in class burlap.datastructures.StochasticTree
Initializes the three data structure
init(String, String[], String[]) - Method in class burlap.mdp.core.oo.propositional.PropositionalFunction
 
init(SGDomain) - Method in class burlap.mdp.stochasticgames.agent.SGAgentBase
 
init(SGDomain, String, SGAgentType) - Method in class burlap.mdp.stochasticgames.agent.SGAgentBase
 
init(SGDomain, JointModel, JointRewardFunction, TerminalFunction, StateGenerator, StateMapping) - Method in class burlap.mdp.stochasticgames.world.World
 
init(SGDomain, World, Visualizer, int, int) - Method in class burlap.shell.visual.SGVisualExplorer
Initializes.
init(SADomain, Environment, Visualizer, int, int) - Method in class burlap.shell.visual.VisualExplorer
 
initConstants() - Method in class burlap.domain.singleagent.frostbite.FrostbiteModel
 
initDefaults() - Method in class burlap.behavior.singleagent.learnfromdemo.apprenticeship.ApprenticeshipLearningRequest
 
initGUI() - Method in class burlap.behavior.singleagent.auxiliary.EpisodeSequenceVisualizer
Initializes the GUI and presents it to the user.
initGUI() - Method in class burlap.behavior.singleagent.auxiliary.valuefunctionvis.ValueFunctionVisualizerGUI
Initializes the GUI and presents it to the user.
initGUI() - Method in class burlap.behavior.stochasticgames.auxiliary.GameSequenceVisualizer
Initializes the GUI and presents it to the user.
initGUI() - Method in class burlap.mdp.singleagent.common.VisualActionObserver
Initializes the visual explorer GUI and presents it to the user.
initGUI() - Method in class burlap.mdp.stochasticgames.common.VisualWorldObserver
Initializes the visual world observer GUI and presents it to the user.
initGUI() - Method in class burlap.shell.visual.SGVisualExplorer
Initializes the GUI and presents it to the user.
initGUI() - Method in class burlap.shell.visual.VisualExplorer
Initializes the visual explorer GUI and presents it to the user.
initialize(int, int, double) - Method in class burlap.domain.singleagent.gridworld.GridWorldRewardFunction
Initializes the reward matrix.
initializeAllBeliefValuesTo(double) - Method in class burlap.mdp.singleagent.pomdp.beliefstate.TabularBeliefState
Initializes the probability mass of all underlying MDP states to the specified value.
initializeBeliefsUniformly() - Method in class burlap.mdp.singleagent.pomdp.beliefstate.TabularBeliefState
Initializes this belief state to a uniform distribution
initializeClusterRFParameters(List<DifferentiableRF>) - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.MultipleIntentionsMLIRL
Initializes the DifferentiableRF parameters for each cluster.
initializeClusters(int, QGradientPlannerFactory) - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.MultipleIntentionsMLIRL
Initializes cluster data; i.e., it initializes RF parameters, cluster prior parameters (to uniform), and creates MLIRLRequest objects for each cluster.
initializeEpisode(State) - Method in interface burlap.behavior.singleagent.learning.actorcritic.Critic
This method is called whenever a new learning episode begins
initializeEpisode(State) - Method in class burlap.behavior.singleagent.learning.actorcritic.critics.TDLambda
 
initializeEpisode(State) - Method in class burlap.behavior.singleagent.learning.actorcritic.critics.TimeIndexedTDLambda
 
initializeForPlanning(int) - Method in class burlap.behavior.singleagent.learning.actorcritic.ActorCritic
Sets the number of simulated episodes to use for planning when the ActorCritic.planFromState(State) method is called.
initializeForPlanning(int) - Method in class burlap.behavior.singleagent.learning.lspi.LSPI
Sets the number of SARSData.SARS samples to use for planning when the LSPI.planFromState(State) method is called.
initializeForPlanning(int, SARSCollector) - Method in class burlap.behavior.singleagent.learning.lspi.LSPI
Sets the number of SARSData.SARS samples, and the SARSCollector to use to collect samples for planning when the LSPI.planFromState(State) method is called.
initializeForPlanning(int) - Method in class burlap.behavior.singleagent.learning.tdmethods.QLearning
Sets the RewardFunction, TerminalFunction, and the number of simulated episodes to use for planning when the QLearning.planFromState(State) method is called.
initializeForPlanning(int) - Method in class burlap.behavior.singleagent.learning.tdmethods.vfa.GradientDescentSarsaLam
Sets the RewardFunction, TerminalFunction, and the number of simulated episodes to use for planning when the GradientDescentSarsaLam.planFromState(State) method is called.
initializeInState(State) - Method in class burlap.behavior.singleagent.Episode
Initializes this object with the initial state in which the episode started.
initializeInState(State) - Method in class burlap.behavior.stochasticgames.GameEpisode
Clears out any already recorded states, joint actions, and rewards, and sets the initial state of the game.
initializeOffscreen() - Method in class burlap.visualizer.MultiLayerRenderer
Initializes a new offscreen image and context
initializePlannerIn(State) - Method in interface burlap.behavior.singleagent.learning.modellearning.ModelLearningPlanner
This is method is expected to be called at the beginning of any new learning episode.
initializePlannerIn(State) - Method in class burlap.behavior.singleagent.learning.modellearning.modelplanners.VIModelLearningPlanner
 
initializeRollOut() - Method in class burlap.behavior.singleagent.planning.stochastic.montecarlo.uct.UCT
 
initializeStateActionWeightVector(int, double) - Method in class burlap.behavior.functionapproximation.dense.DenseLinearVFA
Resets the state-action function weight array to a new array of the given sized and default value.
initializeStateWeightVector(int, double) - Method in class burlap.behavior.functionapproximation.dense.DenseLinearVFA
Resets the state function weight array to a new array of the given sized and default value.
initialLearningRate - Variable in class burlap.behavior.learningrate.ExponentialDecayLR
The initial learning rate value
initialLearningRate - Variable in class burlap.behavior.learningrate.SoftTimeInverseDecayLR
The initial learning rate value at time 0
initialQ - Variable in class burlap.behavior.singleagent.learning.tdmethods.SarsaLam.EligibilityTrace
The initial numeric Q-value for this trace when it was created.
initialState - Variable in class burlap.behavior.singleagent.learning.modellearning.modelplanners.VIModelLearningPlanner
The last initial state of an episode
initialStateGenerator - Variable in class burlap.mdp.stochasticgames.tournament.common.ConstantWorldGenerator
 
initialStateGenerator - Variable in class burlap.mdp.stochasticgames.world.World
 
initialValue - Variable in class burlap.datastructures.HashedAggregator
The initial value for each key
initialWeightValue - Variable in class burlap.behavior.singleagent.learning.tdmethods.vfa.GradientDescentSarsaLam.EligibilityTraceVector
The value of the weight when the trace started
initiationTest - Variable in class burlap.behavior.singleagent.options.SubgoalOption
The states in which the options can be initiated
initMAVF(SGDomain, List<SGAgentType>, JointRewardFunction, TerminalFunction, double, HashableStateFactory, ValueFunction, SGBackupOperator) - Method in class burlap.behavior.stochasticgames.madynamicprogramming.MADynamicProgramming
Initializes all the main datstructres of the value function valueFunction
initWithDirectEpisodes(Visualizer, Domain, List<Episode>, int, int) - Method in class burlap.behavior.singleagent.auxiliary.EpisodeSequenceVisualizer
Initializes the EpisodeSequenceVisualizer with programatically supplied list of Episode objects to view.
initWithDirectGames(Visualizer, SGDomain, List<GameEpisode>, int, int) - Method in class burlap.behavior.stochasticgames.auxiliary.GameSequenceVisualizer
Initializes the GameSequenceVisualizer.
inputBuf - Variable in class burlap.shell.visual.TextAreaStreams
 
inputFeatures - Variable in class burlap.behavior.functionapproximation.dense.fourier.FourierBasis
The input features over which fourier basis functions will be generated
inputFeatures - Variable in class burlap.behavior.functionapproximation.dense.rbf.RBFFeatures
The input features over which RBFs will be generated
inseedDefault(long) - Method in class burlap.debugtools.RandomFactory
Sets the seed of the default random number generator
inseedMapped(int, long) - Method in class burlap.debugtools.RandomFactory
Seeds and returns the random generator with the associated id or creates it if it does not yet exist
inseedMapped(String, long) - Method in class burlap.debugtools.RandomFactory
Seeds and returns the random generator with the associated String id or creates it if it does not yet exist
insert(T) - Method in class burlap.datastructures.HashIndexedHeap
Inserts the element into the heap
insert(double, T) - Method in class burlap.datastructures.StochasticTree
Inserts the given element into the tree with the given weight
insertChart(Container, GridBagConstraints, int, int, int, String, String, String, XYSeriesCollection, YIntervalSeriesCollection) - Method in class burlap.behavior.singleagent.auxiliary.performance.PerformancePlotter
Adds the most recent trial (if enabled) chart and trial average (if enabled) chart into the provided container.
insertChart(Container, GridBagConstraints, int, int, int, String, String, String, XYSeriesCollection, YIntervalSeriesCollection) - Method in class burlap.behavior.stochasticgames.auxiliary.performance.MultiAgentPerformancePlotter
Adds the most recent trial (if enabled) chart and trial average (if enabled) chart into the provided container.
insertHelper(StochasticTree<T>.STNode, double, T) - Method in class burlap.datastructures.StochasticTree
Helper recursive method for inserting an element
insertIntoOpen(HashIndexedHeap<PrioritizedSearchNode>, PrioritizedSearchNode) - Method in class burlap.behavior.singleagent.planning.deterministic.informed.astar.AStar
 
insertIntoOpen(HashIndexedHeap<PrioritizedSearchNode>, PrioritizedSearchNode) - Method in class burlap.behavior.singleagent.planning.deterministic.informed.astar.DynamicWeightedAStar
 
insertIntoOpen(HashIndexedHeap<PrioritizedSearchNode>, PrioritizedSearchNode) - Method in class burlap.behavior.singleagent.planning.deterministic.informed.BestFirst
This method is used to insert a prioritized search node into the openQueue.
insertRenderLayerTo(int, RenderLayer) - Method in class burlap.visualizer.MultiLayerRenderer
Inserts a render layer at the specified position
instance - Static variable in class burlap.mdp.core.state.NullState
 
internalPolicy - Variable in class burlap.behavior.singleagent.planning.deterministic.DeterministicPlanner
Stores the action plan found by the valueFunction as a deterministic policy
internalReward - Variable in class burlap.mdp.stochasticgames.common.AgentFactoryWithSubjectiveReward
 
internalRewardFunction - Variable in class burlap.mdp.stochasticgames.agent.SGAgentBase
 
interpolate(float, float, float) - Method in class burlap.behavior.singleagent.auxiliary.valuefunctionvis.common.LandmarkColorBlendInterpolation
Returns the point that is a normalized distance t between s and e
intMultiples(double, double) - Static method in class burlap.statehashing.discretized.IDDiscHashableState
Returns int result of num / mult; that is, (int)(num / mult).
intMultiples(double, double) - Static method in class burlap.statehashing.discretized.IIDiscHashableState
Returns int result of num / mult; that is, (int)(num / mult).
intMultiples(double, double) - Static method in class burlap.statehashing.maskeddiscretized.IDDiscMaskedHashableState
Returns int result of num / mult; that is, (int)(num / mult).
intMultiples(double, double) - Static method in class burlap.statehashing.maskeddiscretized.IIDiscMaskedHashableState
Returns int result of num / mult; that is, (int)(num / mult).
IntPair(int, int) - Constructor for class burlap.domain.singleagent.gridworld.GridWorldTerminalFunction.IntPair
 
invalidMDPReport() - Method in class burlap.domain.singleagent.graphdefined.GraphDefinedDomain
Returns a string that lists the state-action paris that have improper transition dynamics (transitions that don't sum to 1).
invalidMDPReport(Map<Integer, Map<Integer, Set<GraphDefinedDomain.NodeTransitionProbability>>>) - Static method in class burlap.domain.singleagent.graphdefined.GraphDefinedDomain
Returns a string that lists the state-action paris that have improper transition dynamics (transitions that don't sum to 1).
InvertedPendulum - Class in burlap.domain.singleagent.cartpole
A simplified version of the CartPoleDomain in which the movement of the pole depends only on gravity and the force applied, and not the velocity of the underlying cart.
InvertedPendulum() - Constructor for class burlap.domain.singleagent.cartpole.InvertedPendulum
 
InvertedPendulum.InvertedPendulumRewardFunction - Class in burlap.domain.singleagent.cartpole
A default reward function for this domain.
InvertedPendulum.InvertedPendulumTerminalFunction - Class in burlap.domain.singleagent.cartpole
A default terminal function for this domain.
InvertedPendulum.IPPhysicsParams - Class in burlap.domain.singleagent.cartpole
 
InvertedPendulumRewardFunction() - Constructor for class burlap.domain.singleagent.cartpole.InvertedPendulum.InvertedPendulumRewardFunction
 
InvertedPendulumRewardFunction(double) - Constructor for class burlap.domain.singleagent.cartpole.InvertedPendulum.InvertedPendulumRewardFunction
Initializes with a max pole angle as specified in radians
InvertedPendulumState - Class in burlap.domain.singleagent.cartpole.states
 
InvertedPendulumState() - Constructor for class burlap.domain.singleagent.cartpole.states.InvertedPendulumState
 
InvertedPendulumState(double, double) - Constructor for class burlap.domain.singleagent.cartpole.states.InvertedPendulumState
 
InvertedPendulumTerminalFunction() - Constructor for class burlap.domain.singleagent.cartpole.InvertedPendulum.InvertedPendulumTerminalFunction
 
InvertedPendulumTerminalFunction(double) - Constructor for class burlap.domain.singleagent.cartpole.InvertedPendulum.InvertedPendulumTerminalFunction
Initializes with a max pole angle as specified in radians
InWaterPF(String, int, int, int, int, int) - Constructor for class burlap.domain.singleagent.frostbite.FrostbiteDomain.InWaterPF
 
IPModel - Class in burlap.domain.singleagent.cartpole.model
 
IPModel(InvertedPendulum.IPPhysicsParams) - Constructor for class burlap.domain.singleagent.cartpole.model.IPModel
 
IPPhysicsParams() - Constructor for class burlap.domain.singleagent.cartpole.InvertedPendulum.IPPhysicsParams
 
IPPhysicsParams(double, double, double, double, double, double, double, double, double) - Constructor for class burlap.domain.singleagent.cartpole.InvertedPendulum.IPPhysicsParams
 
IRLRequest - Class in burlap.behavior.singleagent.learnfromdemo
A data structure for setting the common parameters necessary for an IRL algorithm.
IRLRequest() - Constructor for class burlap.behavior.singleagent.learnfromdemo.IRLRequest
Values will not be initialized.
IRLRequest(SADomain, Planner, List<Episode>) - Constructor for class burlap.behavior.singleagent.learnfromdemo.IRLRequest
Initializes.
is - Variable in class burlap.shell.BurlapShell
 
isEpisodic - Variable in class burlap.domain.singleagent.rlglue.RLGlueEnvironment
Whether this task is episodic (false will indicate that it is continuing)
isFiniteTrack - Variable in class burlap.domain.singleagent.cartpole.CartPoleDomain.CPPhysicsParams
Whether the track is finite (true) or infinite (false).
isIncludeDoNothing() - Method in class burlap.domain.singleagent.pomdp.tiger.TigerDomain
 
isInTerminalState() - Method in class burlap.behavior.singleagent.interfaces.rlglue.RLGlueAgent
 
isInTerminalState() - Method in class burlap.behavior.stochasticgames.agents.interfacing.singleagent.LearningAgentToSGAgentInterface
 
isInTerminalState() - Method in interface burlap.mdp.singleagent.environment.Environment
Returns whether the environment is in a terminal state that prevents further action by the agent.
isInTerminalState() - Method in class burlap.mdp.singleagent.environment.extensions.EnvironmentServer
 
isInTerminalState() - Method in class burlap.mdp.singleagent.environment.SimulatedEnvironment
 
isLeaf() - Method in class burlap.datastructures.StochasticTree.STNode
Returns true if this is a left node
isRecordingGame - Variable in class burlap.mdp.stochasticgames.world.World
 
isRfFeaturesAreForNextState() - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.differentiableplanners.diffvinit.LinearDiffRFVInit
Returns whether the reward function state features are evaluated on the next state of the transition (s' of R(s,a,s')) or the previous state of the transition (s of R(s,a,s'))
isRunning() - Method in class burlap.debugtools.MyTimer
Indicates whether this timer is currently running.
isTerminal(State) - Method in class burlap.domain.singleagent.blockdude.BlockDudeTF
 
isTerminal(State) - Method in class burlap.domain.singleagent.cartpole.CartPoleDomain.CartPoleTerminalFunction
 
isTerminal(State) - Method in class burlap.domain.singleagent.cartpole.InvertedPendulum.InvertedPendulumTerminalFunction
 
isTerminal(State) - Method in class burlap.domain.singleagent.frostbite.FrostbiteTF
 
isTerminal(State) - Method in class burlap.domain.singleagent.graphdefined.GraphTF
 
isTerminal(State) - Method in class burlap.domain.singleagent.gridworld.GridWorldTerminalFunction
 
isTerminal(State) - Method in class burlap.domain.singleagent.lunarlander.LunarLanderTF
 
isTerminal(State) - Method in class burlap.domain.singleagent.mountaincar.MountainCar.ClassicMCTF
 
isTerminal(State) - Method in class burlap.domain.stochasticgames.gridgame.GridGame.GGTerminalFunction
 
isTerminal(State) - Method in class burlap.mdp.auxiliary.common.GoalConditionTF
 
isTerminal(State) - Method in class burlap.mdp.auxiliary.common.NullTermination
 
isTerminal(State) - Method in class burlap.mdp.auxiliary.common.SinglePFTF
 
isTerminal(State) - Method in interface burlap.mdp.core.TerminalFunction
 
IsTerminalCommand - Class in burlap.shell.command.env
A ShellCommand for checking if the Environment is in a terminal state.
IsTerminalCommand() - Constructor for class burlap.shell.command.env.IsTerminalCommand
 
isTerminalPosition(int, int) - Method in class burlap.domain.singleagent.gridworld.GridWorldTerminalFunction
Returns true if a position is marked as a terminal position; false otherwise.
IsTerminalSGCommand - Class in burlap.shell.command.world
A ShellCommand for checking whether the current world state is a terminal state or not.
IsTerminalSGCommand() - Constructor for class burlap.shell.command.world.IsTerminalSGCommand
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.blockdude.BlockDude.AtExitPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.blockdude.BlockDude.HoldingBlockPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.blocksworld.BlocksWorld.ClearPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.blocksworld.BlocksWorld.ColorPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.blocksworld.BlocksWorld.OnBlockPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.blocksworld.BlocksWorld.OnTablePF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.frostbite.FrostbiteDomain.IglooBuiltPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.frostbite.FrostbiteDomain.InWaterPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.frostbite.FrostbiteDomain.OnIcePF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.frostbite.FrostbiteDomain.OnPlatformPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.frostbite.FrostbiteDomain.PlatformActivePF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.gridworld.GridWorldDomain.AtLocationPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.gridworld.GridWorldDomain.WallToPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.lunarlander.LunarLanderDomain.OnPadPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.lunarlander.LunarLanderDomain.TouchGroundPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.lunarlander.LunarLanderDomain.TouchPadPF
 
isTrue(OOState, String...) - Method in class burlap.domain.singleagent.lunarlander.LunarLanderDomain.TouchSurfacePF
 
isTrue(OOState) - Method in class burlap.mdp.core.oo.propositional.GroundedProp
Evaluates whether this grounded propositional function is true in the provided state.
isTrue(OOState, String...) - Method in class burlap.mdp.core.oo.propositional.PropositionalFunction
Returns whether the propositional function is true for the given state with the given parameters This version is preferred to the comma delimited version.
isValid() - Method in class burlap.behavior.singleagent.learnfromdemo.apprenticeship.ApprenticeshipLearningRequest
 
isValid() - Method in class burlap.behavior.singleagent.learnfromdemo.IRLRequest
Returns true if this request object has valid data members set; false otherwise.
isValid() - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.MLIRLRequest
 
isValid() - Method in class burlap.behavior.singleagent.learnfromdemo.mlirl.MultipleIntentionsMLIRLRequest
 
isValidMDPGraph() - Method in class burlap.domain.singleagent.graphdefined.GraphDefinedDomain
Checks whether the the probability of all state-action outcomes sum to 1 in this graph.
isValidMDPGraph(Map<Integer, Map<Integer, Set<GraphDefinedDomain.NodeTransitionProbability>>>) - Static method in class burlap.domain.singleagent.graphdefined.GraphDefinedDomain
Checks whether the the probability of all state-action outcomes sum to 1 in he provided transition dynamics.
isZeroArray(double[]) - Static method in class burlap.behavior.stochasticgames.solvers.CorrelatedEquilibriumSolver
Returns true if a if the input array is all zeros.
itemStateChanged(ItemEvent) - Method in class burlap.behavior.singleagent.auxiliary.valuefunctionvis.ValueFunctionVisualizerGUI
Called when the check back for the policy rendering is checked or unchecked.
iterationList - Variable in class burlap.behavior.singleagent.auxiliary.EpisodeSequenceVisualizer
 
iterationList - Variable in class burlap.behavior.stochasticgames.auxiliary.GameSequenceVisualizer
 
iterationListModel - Variable in class burlap.behavior.singleagent.auxiliary.EpisodeSequenceVisualizer
 
iterationListModel - Variable in class burlap.behavior.stochasticgames.auxiliary.GameSequenceVisualizer
 
iterationScroller - Variable in class burlap.behavior.singleagent.auxiliary.EpisodeSequenceVisualizer
 
iterationScroller - Variable in class burlap.behavior.stochasticgames.auxiliary.GameSequenceVisualizer
 
iterator() - Method in class burlap.datastructures.HashIndexedHeap
 
iterator() - Method in class burlap.mdp.stochasticgames.JointAction
 
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